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Leader weather attrition
Posted: Thu Jul 26, 2007 7:16 pm
by blackbellamy
I complained about this in BoA and I'm complaining about it here, just because it happened to me again and I'm a complaining type ;p
I'm sending 6 leaders by rail from DC to various western postings, individually. At some point before their tracks diverge, their trains hit some rough weather. I read in the log about how they're all scattered, recuperating, and the spring offensive is in the toilet.
These guys had butlers. Entourages. They wouldn't starve because they had endless fat adjutants to chew on. I understand moving on foot through the Rockies, but these guys got taken out from a velvet-lined bourbon-stinking rail car somewhere in Ohio

leure:

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Posted: Thu Jul 26, 2007 7:22 pm
by Jagger
Same thing just happened to me as I was sending out 3 generals to St Louis early in the game. Although I wasn't sure what happened to them as no battle occurred. Now I know.
Posted: Thu Jul 26, 2007 8:30 pm
by Sheytan
the train was stopped on a very remote area of track removed from any nearby settlements by a tree blown over by incliment weather onto the tracks, the terrain is well covered in snow, a few feet in depth, its 20 below zero with windchill. as the officers debarked to aid in clearing the track they all suffered frostbite to one degree or another, you see it was the whiskey ;}...
Not In That Army
Posted: Thu Jul 26, 2007 8:58 pm
by Black Cat
"as the officers debarked to aid in clearing the track "
Sheytan, your joking

Posted: Thu Jul 26, 2007 9:12 pm
by McNaughton
Black Cat wrote:"as the officers debarked to aid in clearing the track "
Surely your joking
Not even leaving the train can end up in a fatality. The engine could loose steam due to the cold, problems with the cabins, avelanch, etc. Best to keep your generals in a city during harsh winter months!
Posted: Thu Jul 26, 2007 9:19 pm
by anarchyintheuk
Although realistic, having your travelling general injured by weather is one of those things best not implemented (at least to remove some micromanagement).
Posted: Fri Jul 27, 2007 12:00 am
by Le Ricain
The train crashed going off the rails due to the bad weather injuring all onboard.
Posted: Fri Jul 27, 2007 1:15 am
by Jabberwock
Black Cat wrote:Surely your joking
I believe his handle is "Sheytan". As in "Sheytan you're joking."
Posted: Fri Jul 27, 2007 1:35 am
by Black Cat
Jabberwock wrote:I believe his handle is "Sheytan". As in "Sheytan you're joking."
Of course that`s what I ment to say...

thanks
Posted: Fri Jul 27, 2007 2:44 am
by Jabberwock
It is such a 'Leslie Nielsen-esque' situation, I couldn't resist.
Posted: Fri Jul 27, 2007 7:22 am
by von Beanie
You don't have to think of this is bad weather. Rather, it is an event that appears to replace the "wounded in shooting by jealous lover" type event that has been removed from the game. Many would complain if it was preplanned that certain leaders disappeared at inopportune times, yet this type of random event was typical of the real war.
Posted: Fri Jul 27, 2007 3:35 pm
by blackbellamy
Yeah, well I agree I can role-play pretty much any disagreeable event. Like if my Corps disappears for no reason I can be like oh they all deserted or they were diverted to New York to shoot the rioters, or etc etc, but in the end there's no real way of getting around the fact that my leaders starved on a train.
And as for not sending them during winter, I see snow in some areas as late as May, so I shouldn't send my guys anywhere for half the year? It really does screw the campaigning season since it takes like 2-3 turns to move them out west, and another 1-2 turns to get them properly assigned and situated, so if you add the 'recuperate' delay into that....
I don't know. When I bitched and moaned about leader attrition in BoA, I didn't have a proper and solid case because there were no railroads - so yeah a guy marching down through the backcountry could get a little fucked up. But since this is happening to entrained leaders now, I feel a little better justified crying

Posted: Fri Jul 27, 2007 10:55 pm
by Sheytan
easy solution is send a escort unit with them, that unit will take the hits and safeguard your leaders. seriously though, you seem to confuse the comforts of rail travel today, with that of the civil war period. have you ever seen a bridge etc these trains traveled over during that time? most were wood constructs and very rickety by our standards today, flooding, incliment weather etc all had adverse effects on the rail grid then. accidents were also quite commonplace. typically only a SINGLE line ran from one section of track to another, traffic FROM BOTH directions used this single track...so dont assume that what happened couldnt have.
in fact be very happy the "lose capacity" from train accidents event isnt more detailed and tells you those 4 batterys of siege guns you had in transit just got destroyed in that rail accident :} id bet you would really be upset then...
Posted: Sat Jul 28, 2007 5:04 pm
by Big Muddy
I send most of my Generals from Washington to various cities, but didn't use rail, and all reached their destinations. It may take longer, but I find this safer.
Posted: Sat Jul 28, 2007 5:37 pm
by Winfield S. Hancock
Play with the Leader Optimization Project leader mod and your leaders will arrive in the historically-correct theater, so no need to send them on long rail journeys where casualties may happen. Instead, you get them in the Trans-Mississippi, West, or Central theaters -- whereever they happened to show up historically.