veji1 wrote:Wai a sec... does that mean we have an infinity of Militia units available because they keep converting into regulars ? That would be problematic I think, I guess I misunderstood ?
Pocus wrote:the conversion rate from militia to conscript is rather low and you don't have an hand on it anyway... so yes theorically you can have an infinity of militia changed into regulars with this process. This is not different from the BOA militia changed to Continentals then to Trained Continentals. Is this an exploit? I don't think so for the reasons expressed above.
Pocus wrote:the conversion rate from militia to conscript is rather low and you don't have an hand on it anyway... so yes theorically you can have an infinity of militia changed into regulars with this process. This is not different from the BOA militia changed to Continentals then to Trained Continentals. Is this an exploit? I don't think so for the reasons expressed above.
mikee64 wrote:I've seen a couple of cases where you can select 2 of the "combineable" militias, the "+" button lights up, but you cannot press the button to combine. I have seen this happen when the militias were from different states, but I've also been able to combine different state militias on occasion. Anyone else noticed this?
I'll get a save if I see it in a game I'm hosting.
caranorn wrote:Agreed, this should be tweaked down a bit. In my current game I'm starting to raise additional militia for rear area duty and plan to incorporate their predecessors (now up to 54 strength in some cases) in new frontline divisions. While this is realistic, it seems to be too fast, 5% should work fine.
Wilhammer wrote:Yes, I have seen this inconsistent militia merge.
"but do not show the 'lock' symbol on the unit." Yeah, that seems to be the sole reason, but why isn't the lock showing up?
However, I had not thought of the militia doubling make more militia strategy.
Good stuff.
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