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Will there be a DEMO for AACW?

Posted: Fri Apr 20, 2007 1:56 pm
by John_C
When?

Posted: Fri Apr 20, 2007 3:46 pm
by PhilThib
Very soon, during next week I believe.. :innocent:

Posted: Fri Apr 20, 2007 6:33 pm
by Pocus
monday or tuesday maximum. You will get the two tutorials, Bull Run Scenario and 12 turns of the full July Campaign.

Posted: Fri Apr 20, 2007 8:16 pm
by John_C
Thanks, can't wait to try the demo out to make sure this is the game I feel confortable with. :sourcil:

Posted: Sat Apr 21, 2007 12:49 am
by Rafiki
IMHO, if you like BoA and the way it plays, you should find AACW to be at least as good and in many areas better than BoA, but that's what the demo will show you next week, I guess :)

Posted: Sat Apr 21, 2007 12:12 pm
by John_C
I'm sure I'll love the game.
Wondering about the "operational side of things". Do the mechanics of the game allow representation of ambush/hidden movement operations like I think happened at the "Wilderness" campaign?

Posted: Sat Apr 21, 2007 3:02 pm
by Rafiki
John_C wrote:I'm sure I'll love the game.
Wondering about the "operational side of things". Do the mechanics of the game allow representation of ambush/hidden movement operations like I think happened at the "Wilderness" campaign?

It's possible for certain unit types to perform ambushes, and it is possible for a force to go unnoticed by an opposing force, though since I'm unfamiliar with wilderness campaign, I have to admit I don't know which extent/scale you are thinking about :)

Posted: Sat Apr 21, 2007 7:54 pm
by John_C
Rafiki wrote:It's possible for certain unit types to perform ambushes, and it is possible for a force to go unnoticed by an opposing force, though since I'm unfamiliar with wilderness campaign, I have to admit I don't know which extent/scale you are thinking about :)



Thanks. Well I'm no expert either on the Civil War. I mentioned the Wilderness campaign because I think it's the one shown in the movie "Gods and Generals" (superb movie by the way!).

Basically the rebel forces manage to surprize the yankees by doing a force march through the woods unnoticed. That sort of manouvre i was referring to, that is, if one could use forests to move hidden so as to surprize enemies on the other side of the forest.

Posted: Sat Apr 21, 2007 8:00 pm
by HeadOfElk
JohnC is referring not to the Wilderness but to Jackson's flank march at Chancellorsville which was shown in Gods and Generals. That is a tactical surprise attack which I do not believe is supported in the scale of the game.

Posted: Sat Apr 21, 2007 8:11 pm
by tc237
posted at same time as HeadofElk

John_C wrote:.....it's the one shown in the movie "Gods and Generals".....


That was Chancellorsville.

The answer would be both Yes and No.
No, because that exact movement happened within the area of just one small region (Albermale, VA) in the game.

Yes, because depending on the size of the force and ability of the commander (IIRC Jackson does have a Surprise special ability), you can achieve local surprise.
But it would happen within the game engine and not necessarily on the map.

Although, it is very possible to have Jackson move along undetected and "appear" in the Union rear area. It all depends on the enemies dilegence in security. The more military control you have of a region, the better info you have on enemy movements.
So if your enemy has no "eyes" on you (as happened to the Union at Chancellorsville and 2nd Manasass) you should be able to sneak up on him.

Posted: Sat Apr 21, 2007 8:13 pm
by John_C
tc237 wrote:posted at same time as HeadofElk



That was Chancellorsville.

The answer would be both Yes and No.
No, because that exact movement happened within the area of just one small region (Albermale, VA) in the game.

Yes, because depending on the size of the force and ability of the commander (IIRC Jackson does have a Surprise special ability), you can achieve local surprise.
But it would happen within the game engine and not necessarily on the map.

Although, it is very possible to have Jackson move along undetected and "appear" in the Union rear area. It all depends on the enemies dilegence in security. The more military control you have of a region, the better info you have on enemy movements.
So if your enemy has no "eyes" on you (as happened to the Union at Chancellorsville and 2nd Manasass) you should be able to sneak up on him.


Thanks, that's GREAT...I enjoy a little bit of "operational" flavor along with the Strategic level !

Posted: Sat Apr 21, 2007 11:53 pm
by LMUBill
John_C wrote:Thanks. Well I'm no expert either on the Civil War. I mentioned the Wilderness campaign because I think it's the one shown in the movie "Gods and Generals" (superb movie by the way!).

Basically the rebel forces manage to surprize the yankees by doing a force march through the woods unnoticed. That sort of manouvre i was referring to, that is, if one could use forests to move hidden so as to surprize enemies on the other side of the forest.


The Wilderness Tavern appears in the movie (the scene where Jackson prays with his cook) and the battlefield is a few miles away from Chancellorsville (and Fredericksburg and Spotsylvania as well) so it is easy to get a little mixed up.

Posted: Sun Apr 22, 2007 4:21 pm
by John_C
Ok, so is the demo going to be available tomorrow MONDAY??? (impatient !!!)

Posted: Sun Apr 22, 2007 9:20 pm
by jelay14
Gods and Generals ... was not a great movie.

And Jackson's flank march, as depicted in that film, took place at Chancellorsville in 1863. The Wilderness campaign took place one year later in the same general area (Both Federal and Confederate soldiers during the Battle of the Wilderness were finding bones from soldiers that had died in the Chancellorsville fight).

Posted: Sun Apr 22, 2007 10:51 pm
by John_C
It's monday, it's Monday ! Where's the demooooooooooooo ????

Posted: Sun Apr 22, 2007 10:54 pm
by jelay14
What time is it on Monday wherever you are? If it's one minute after midnight, it might be a little unfair to expect them to be on the dot.

Posted: Mon Apr 23, 2007 5:39 am
by PhilThib
We are in France, 5 to 9 hours ahead of the USA. :sourcil: ...which does not mean we release the demo at 00.00 on Monday...consider we shall work on this during that day instead...

Posted: Mon Apr 23, 2007 7:44 am
by John_C
PhilThib wrote:We are in France, 5 to 9 hours ahead of the USA. :sourcil: ...which does not mean we release the demo at 00.00 on Monday...consider we shall work on this during that day instead...


Yeah, but I am located just below you, in Spain... (GMT-1) :siffle: :nuts:

Posted: Mon Apr 23, 2007 2:21 pm
by Lannes
Thanks very much messieurs

I wait our demo before to buy your game

Posted: Mon Apr 23, 2007 2:56 pm
by PhilThib
Demo may be a little late, because we gave priority to responding to our clients ...and this was a very active week-end... :bonk:
...but it's coming.... :indien:

Posted: Mon Apr 23, 2007 3:48 pm
by beuckelssen
I´ll buy the game from Friendware. So for me the demo is perfet to start playing the game while i wait for the spanish version. :niark:

Posted: Mon Apr 23, 2007 3:49 pm
by John_C
PhilThib wrote:Demo may be a little late, because we gave priority to responding to our clients ...and this was a very active week-end... :bonk:
...but it's coming.... :indien:


It was impossible to get into your website some days!
Hope you have millions of buyers in the USA and rest of the world for this unique game. :cwboy:

Posted: Tue Apr 24, 2007 11:27 pm
by John_C
Uuuuummmm, Wednesday is always a good day to publish a demo...just thinking out loud sorry... :siffle: :mdr: :innocent:

Posted: Wed Apr 25, 2007 6:20 am
by Pocus
still late on that, some bugs are still coming and I'm very reluctant to produce a demo if I know there is still a problem in the game. Perhaps late today or tomorrow, sorry.

Posted: Wed Apr 25, 2007 7:24 am
by John_C
Pocus wrote:still late on that, some bugs are still coming and I'm very reluctant to produce a demo if I know there is still a problem in the game. Perhaps late today or tomorrow, sorry.



sorry for being pesty about this. you guys know your schedules. nice if we had it for the coming weekend, but this game is worth waiting whatever you guys require to do things according to your resources. :hat:

Posted: Wed Apr 25, 2007 9:38 pm
by HeadOfElk
John_C wrote:sorry for being pesty about this. you guys know your schedules. nice if we had it for the coming weekend, but this game is worth waiting whatever you guys require to do things according to your resources. :hat:


I agree with John_C 100%.. Waiting patiently albeit anxiously.

Posted: Mon Apr 30, 2007 2:52 pm
by beuckelssen
Any news about when the demo is gonna be released? :siffle:

:cwboy:

Posted: Mon Apr 30, 2007 2:54 pm
by John_C
Wasn't me this time, wasn't me asking this time !!!

:nuts: :p ouet: :gardavou: :king:

Posted: Mon Apr 30, 2007 3:02 pm
by Korrigan
The Demo is finished and is now being tested. Please leave some time to the Beta team to work. No one wants to see a buggy product released.
The Beta team is currently a new sound library + the demo. The sound change asks for some work as beta testers have to try every possible sounds combo...
For the demo, you'll get the 2 tutorials, Bull Run, 12 turns of the July campaign in it and we have to test them thoroughly. However, it should be ready in a couple of days.

:cwboy:

Posted: Mon Apr 30, 2007 3:03 pm
by PhilThib
Sorry, probably not before Wednesday, because priority is given to solving the requests and fixes from our current players / customers. Of course, if we can do so earlier... :niark: