DrPostman wrote:Not being a fan of genocide myself (there ought to be consequences for either side in the number of Indian units
they get if they raze a village) I have never razed them, but I've sure thought about it. My current game playing
the CSA I've decided to garrison them with Texas Rangers (other than Ft. Gibson which I plan on making a fort and
always a depot that's well defended so I can build another depot a few regions up and cause a lot of trouble in
Kansas). Other than raiding I haven't found much good for the Rangers. I've stuck them in cavalry divisions to
bulk them up but I bet they melt like butter as garrison units. I suppose I'll find out.
Here's a side question: Anyone know why the Arkansas River doesn't extend up to Ft. Gibson? It was the first
town in Oklahoma to have a steamboat landing and is right next to the river which is navigable (at least now)?
colonel hurst wrote:I have seen the Union build a depot at Cherokees which attracted over 500 supply. This provides a good launching point for attacks into Texas. I don't want to deal with that as the south so I usually go ahead and destroy the villages except for Ft. Gibson which is too far away to worry about.
Ace wrote:It is always beneficial for Union to raze them, and for the CSA to protect them since every year CSA gets up to 3 ind cav units (depending on the number of villages), and Indians are the best raiders you can get. But, playing as the Union I have never razed them, it would feel just plain wrong.
DrPostman wrote:I swear there is always something new I learn about this game. I didn't know that about CSA Indian units.
Ace wrote:I am pretty sure I once had 9 IT units.
Pat "Stonewall" Cleburne wrote:There is something of a bug that will recreate the original 3 Indian units. I'm not sure what the exact trigger is, but it happens when one or any of the 3 take a bunch of damage. I've had all 3 nearly destroyed and then got the "replacement for Indian regiments" or some such message in the ledger. Poof, 3 duplicate Indian regiments. It's been awile since I've seen it though so it might've been fixed.
Irish_Brigade wrote:Thanks to this thread I am doing a scorched earth tactic in the west in a PBEM game I'm playing. I destroyed the depot that the union has in the Indian teritory area(cant recall its name) and have a single cav unit going from indian city razing them to the ground. Will secure my west boarder from the CSA by making supplies limited
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