Creating event mid-game (div limit change)
Posted: Fri Feb 08, 2013 10:39 am
Hi. I thought I already had this implemented because I thought it had set off in prior games just recently. I meant to change the division limit for the CSA but it doesn't seem to fire ever.
Before I had been playing a normal 1861 campaign as the CSA. Now I'm playing as CSA in "1861 w/ Kentucky."
I added this
to my CSA Events text but it didn't work. I also have tried adding it many times during the course of the game, tried messing around with the date and adding a max date that is the same or two weeks or a month after the min date.
It fired in my previous game and I made no changes to the file during my current game until I noticed it never fired and I reached max divisions. And I'm pretty sure I'm putting it in the file right. I searched through the same CSA event file for other references to "SetCombiUnits" but there are none to go off of.
I know I have added events in the middle of prior games before so I know its possible, specifically to increase the morale of the other side so as to keep things interesting. That was just a while back and I dont know what I'm doing different or can do or if the W/ Kentucky Scenario makes things different
Its now January 1864 and I have needed more divisions for a year now
Thanks
Before I had been playing a normal 1861 campaign as the CSA. Now I'm playing as CSA in "1861 w/ Kentucky."
I added this
SelectFaction = $CSA
SelectRegion = $Richmond, VA
StartEvent = MaxDivisionsAllowedCSA|1|2|evt_txt_CSA_Commissioners186 1|Event-img_CSA_Commissioners1861|$Richmond, VA|127
Conditions
MinDate = 1861/08/01
Actions
SetCombiUnits = 0;0;99
EndEvent
to my CSA Events text but it didn't work. I also have tried adding it many times during the course of the game, tried messing around with the date and adding a max date that is the same or two weeks or a month after the min date.
It fired in my previous game and I made no changes to the file during my current game until I noticed it never fired and I reached max divisions. And I'm pretty sure I'm putting it in the file right. I searched through the same CSA event file for other references to "SetCombiUnits" but there are none to go off of.
I know I have added events in the middle of prior games before so I know its possible, specifically to increase the morale of the other side so as to keep things interesting. That was just a while back and I dont know what I'm doing different or can do or if the W/ Kentucky Scenario makes things different
Its now January 1864 and I have needed more divisions for a year now
Thanks