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Hohenlohe
Posts: 588
Joined: Sun Feb 19, 2006 4:24 pm
Location: Munich

building options??

Sat Feb 24, 2007 4:01 am

Dear Pocus, are there any possibilties building manufactories,ironworks,locomotives, ironclads,riverclads,riverboats, railroads,
sailships aka blockaderunner, rivertransports and oceangoing transports for the player ...??

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Pocus
Posts: 25662
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Sat Feb 24, 2007 8:05 am

yes to all !

Manufactories are handled at the State level, ie you can invest in each state, from low industrialization to high industrialization, so that the production is boosted. You don't choose to open an Ironwork in Alabama, but chances are that the bigger cities will have more often the result of your investments. This is not a civilization-like development process which would not fit with how industrialization developped (or not!) in the USA during this period (and this help reduces micro-management, as the economic segment can be handled in 5 mn each turn).

Locomotives and riverine transports are buildable, they go in the corresponding pool (no actual counter on map), and allows you to move troops faster or transport better your supply.

Ironclads, riverclads, riverine gunboats, blockade runner, merchant raider, transport ships, steam frigates, wood frigates, war sloops, brigs, etc. are all ships categories and are actual counters that you can buy from the centralized buying interface.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Hohenlohe
Posts: 588
Joined: Sun Feb 19, 2006 4:24 pm
Location: Munich

Sat Feb 24, 2007 8:58 am

Thank you, Pocus for your prompt answer... :coeurs:

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arclight
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Posts: 25
Joined: Sun Feb 18, 2007 9:28 pm
Location: MD, USA (you're not cleared for specifics)

Wed Feb 28, 2007 4:28 pm

Hi Pocus,

What about the qualities of the units? Can you improve there weapons, special skills (if any), or the qualities of the units?

-J
"Who IS John Galt?"

Veritas Vos Liberabit

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Spharv2
Posts: 1540
Joined: Sat Feb 25, 2006 5:39 am
Location: Tallahassee, FL

Wed Feb 28, 2007 5:51 pm

arclight wrote:Hi Pocus,

What about the qualities of the units? Can you improve there weapons, special skills (if any), or the qualities of the units?

-J


Some units have special skills, and others may be earned through battle, but no, there won't be any, "Build a level two armory to give your soldiers a +1 firepower" type of thing. Later in the war, the units improve organically, as firepower will increase with the introduction of better weapons, training, and experience but this isn't something you really control.

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