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Full Campaign 1.16 nits
Posted: Sat May 05, 2012 12:48 am
by Chaplain Lovejoy
Just completed a full campaign as USA vs. Athena. Here are my nits:
1. After conquering some cities in Louisiana, I hit F6 to start building industry down there. The next turn when I go back to F6, the state is always "empty"--none of the 1, 2, or 3 factory icons I put there the turn before remain. I never saw anything actually built in Louisiana. I did not experience disappearing factory icons on F6 in any other state.
2. Athena seemed unduly focused on Forts Monroe and Pickens. Kept a rather large force besieging Pickens turn after turn even though (1) Rome was burning elsewhere, (2) the besiegers never made a breach, and (3) the besiegers never assaulted.
3. Had quite a lot of font/textual overruns on various screens.
4. The music randomizer is very much not random. I have dozens of songs loaded, but kept hearing the same few over and over.
But it was quite enjoyable nonetheless!
Posted: Sat May 05, 2012 2:32 am
by Longshanks
1. no production until they "like" you ... i.e., you have enough loyalty. Bring Butler or another "oppressor" in to show the light to the locals.
2. That's athena for you! there are some threads that suggest settings to use, but I usually just take over for a turn or two, more the units to a more sensible place, and then return to the AI.
3. I have the same problem. It's a windows thing I'm told.
4. Turned that off long ago! Fun for a little while, but interferes with ball game broadcasts!
Posted: Sat May 05, 2012 4:21 pm
by Chaplain Lovejoy
Ref #1: The factory icons "stayed put" on F6 in all other southern states immediately after I took a city: Texas, Arkansas, Tennessee.
Posted: Fri Jun 08, 2012 1:12 pm
by MagnumPT
Longshanks wrote:1. no production until they "like" you ... i.e., you have enough loyalty. Bring Butler or another "oppressor" in to show the light to the locals.
2. That's athena for you! there are some threads that suggest settings to use, but I usually just take over for a turn or two, more the units to a more sensible place, and then return to the AI.
3. I have the same problem. It's a windows thing I'm told.
4. Turned that off long ago! Fun for a little while, but interferes with ball game broadcasts!
Longshanks regarding your reply to #2, how do you take over the AI? I assume it is possible to hotseat this way. I havent been abe to figure out how to take over the ai. Any help would be appreciated.
Posted: Fri Jun 08, 2012 4:53 pm
by GraniteStater
1. Open the Load Game screen.
2. Go to the top of the right hand side of the list of SaveGames - click on the 'icon' there (there should be a tooltip displayed when you mouseover the 'icon'): the list explodes and displays the 'other side' for each SaveGame.
3. Select as usual and play the other side.
An 'undocumented feature' - I didn't know about it for at least a year.
Posted: Fri Jun 08, 2012 7:35 pm
by MagnumPT
Thanks GraniteStater! I am suprised I never moused over that before. I got a win in Feb 65 as Union and the turn before I had a NM of 105. End of the next turn got the you win message and a NM of 167! The rebs NM dropped from 64 to 11 and I wanted to see what happened. The union did take Richmond at the end of the last turn but I thought that was only a 10NM loss.
Thanks again!
Posted: Sat Jun 09, 2012 3:06 am
by Jim-NC
Richmond is a 50 point loss for the CSA.
Posted: Sat Jun 09, 2012 9:53 am
by Captain_Orso
But only if it's still the capital. If the capital has moved it's 10NM.
Posted: Sun Jun 10, 2012 4:13 pm
by Longshanks
City value can vary for each side, depending (for example) if it's the capital.
Posted: Sun Jun 10, 2012 9:28 pm
by GraniteStater
I lost Tyson's Corner in Alexandria once and had a -15 NM hit; the ladies went ballistic with no shopping. Shudda seen the tweets, it was awful.
Posted: Tue Jun 12, 2012 12:41 am
by MagnumPT
Jim-NC wrote:Richmond is a 50 point loss for the CSA.
For some reason I thought it was a loss of only 10NM. The 50 explains it.
Another game I had a 55 NM, with close to 100,000 men on three sides of Richmond. Jan64 rolls around and I get the Defeat messgage. War fatigue hits and defeat is now 65NM. I cant see the North giving up in that situation. I saved and will go back to it a little later. It is nice that you can keep playing.
Posted: Wed Jun 13, 2012 11:25 pm
by chainsaw
GraniteStater wrote:I lost Tyson's Corner in Alexandria once and had a -15 NM hit; the ladies went ballistic with no shopping. Shudda seen the tweets, it was awful.
As a former Fairfax resident I hope they brought in the bulldozers after it was captured and turned it back into cotton fields. What a crap*hole.
Posted: Fri Jul 20, 2012 5:51 pm
by 1st Texas Sharpshooters
Longshanks wrote:2. That's athena for you! there are some threads that suggest settings to use, but I usually just take over for a turn or two, more the units to a more sensible place, and then return to the AI.
thanx for the tip. how does athena cope with the changes made to her unit setup? will her moves be more sensible?
best regards...