Longshanks wrote:Just finished reading a history on this fight. Actually, the union "mortar schooners" continued to bombard the CSA forts heavily after Farragut squeaked through ("ran through" makes it sound like it was fast). So, they surrendered at least in part to stop the shelling.
True, now that you mention it, I believe that the militia at Ft Jackson gave up--actually mutinied--because they had no water left other than that which was coming in from the Mississippi because the dikes at the water's edge had been damaged and the fort was built so low to the water that it was flooding at some places.
So you can't sink ships in AACW, but you can sink forts

Well, they don't call it "Squeaking the Guns" for nothing

Longshanks wrote:Yup, I can confirm this one, although it doesn't happen too often in the games I've played/refereed.
Do you mean the transported troops being hit? I've not tried to figure out more details of this, but I don't find it terribly seldom. Seldom is how often somebody tries to Run the.. Squeak the Guns

Since the damage is spread out a lot, you really have to look at each regiment and should probably know what their exact status was before .. *mmm-mm* the guns

since you can be losing hits simply form attrition.
Longshanks wrote:I have seen land units in riverine movement mode fight land battles on the rivers, and I've seen this more than once. I call it "walking on water." I think it's WAD, but it seems odd to me.
Well there are accounts of US troops on riverboats up the Yazoo or one of it's tributaries skirmishing with Johnnies on the shore, and in some of the river battles they did fight from boat to boat with rifles etc, but the idea that the field artillery was setup to fire while passing forts or other boats kind of sounds a bit far fetched. I'm sure you could do it, but not entire batteries that were only being transported and had to be unloaded again in a few hours or days.
Chaplain Lovejoy wrote:I think this is confirmed in Lincoln and His Admirals, by Craig L. Symonds. But it's been some time since I read it.
I'm not sure if the steamers constantly being in motion was the biggest difference compared to the increase in size, caliber and accuracy in artillery. Remember the steamers are sailing at a steady speed, so with some practice hitting them from the shore is not much more difficult. Firing artillery from a ship on the other hand is much more difficult, because the entire gun-platform is rocking back and forth and swaying to-and-fro.
Some of the old forts were simply not built to withstand such artillery barrages as from 10 inch Dahgrens etc.
NEW INFO about the cap on damage through bombardment. This cap appears only to apply to bombardment occurring solely through the fleet bombarding and the land units either being in a fort or having their bombardment button also pressed.
However if bombardment occurs because of the DAR--ie the fleet is sail by--there is not such capping of damage. Why it is capped when the fleet is stationary I have no idea.