GraniteStater wrote:Unsure if it inhibits the AI also. Dunno if a human would agree in a PBEM.
wsatterwhite wrote:I don't like it just because of how quickly large forces can move in this game with no chance to have a reactionary move- the situations that the rule is meant to represent (McClellan on the Peninsula, Meade after Gettysburg, etc...) are all easily replicated by the game system itself- forces led by inactive generals move and fight with penalties so a player can choose to be how aggressive he wants to be inactive forces. But if it's the late June 1863 turn and the Army of Northern Virginia just swung around through the Shenandoah Valley and is headed to Pennsylvania, should an inactive Joe Hooker prevent the bulk of the Army of the Potomac from reacting? Even McClellan or Joe Johnston were able to move their army when they knew they absolutely had to move his army- they weren't just randomly bolted down in place.
charlesonmission wrote:I'm not sure I would totally agree with this. McCellenwas very slow getting out of the Peninusala (I would say much more so than simply movement penalties). Wasn't it Butler that refused to move after a small initial attack in the Peninusula during the overland campaign.
wsatterwhite wrote:I don't like it just because of how quickly large forces can move in this game with no chance to have a reactionary move- .....
Longshanks wrote:You can still move your army even if the leader is inactive:
1) put him in his own stack
2) plot the army move
3) plot his move to the same region (presumably) if he's allowed to move
4) he'll be there when the army is, if partisans don't get him first (no, jk, leaders have a hide value of 5 usually)
Of course, this is not as ideal as having an active leader. Stripping the army hq may substantially lower the PWR of the stack, but even zero movement doesn't mean the army can't move, it just means the leader can't.
Jim-NC wrote: I find it completely unhistorical for any commander to sit there and let his men starve, and start deserting before he "unlocks" and can retreat to his supplies.
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