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ROE stance and precipitating battle

Posted: Sun Jul 24, 2011 3:16 pm
by GraniteStater
In my current PBEM, I, as the Union, have Kearny and Sumner, Corps commanders under McClellan, enter Culpeper in VA, wherein sits AP Hill, IIRC.

I set both to Defend - wasn't looking for a fight, just wanted to re-arrange the furniture and post some We Are Here signs.

Now, one point of unclarity is the Battle Screen - who's the attacker? In this instance, we had a battle - the Global Values were about 2.5:1, my favor. He had an entrenchment of about 288 or something, but I wasn't attacking.

Defeated.

I don't get it sometimes. After being thoroughly chided by some good players in PBEM, I have tried awfully hard not to engage in vainglorious attacks, but I'm starting to get to the point to tell Lincoln to wait for the B-17 to show up.

What am I overlooking? AFAIK, there is no designation in the Battle Screen to show who attacked and who defended.

Posted: Sun Jul 24, 2011 3:22 pm
by Citizen X
AFAIK you change posture to attack when you enter a region where the opponent has military control.

Posted: Sun Jul 24, 2011 3:26 pm
by Ol' Choctaw
Citizen X wrote:AFAIK you change posture to attack when you enter a region where the opponent has military control.


That is true. If you have some level of military control you might get away with that move but in 100% enemy areas you always get changed to attack.

Posted: Sun Jul 24, 2011 3:42 pm
by GraniteStater
Thank you, completely forgot.

Posted: Sun Jul 24, 2011 3:47 pm
by Ol' Choctaw
That is not all that hard to do in a game this intricate.

There is always a lot to remember and more to learn even after a lot of campaigns.

I have kicked my self several times for forgetting or overlooking things I should have picked up on.

Posted: Sun Jul 24, 2011 5:13 pm
by Ethan
Ol' Choctaw and Citizen X are right. When you go into a region controlled 100% by the enemy you automatically switch to offensive posture. However, if you have some military control (for example 5%) in that region you can enter with passive or defensive posture.

Posted: Sun Jul 24, 2011 9:15 pm
by Mickey3D
If landing, you need 10% to avoid the switch to attack mode.

Posted: Mon Jul 25, 2011 12:57 am
by Ethan
It's good to know this, Mickey. :thumbsup:

Thank you! :wavey:

Posted: Mon Jul 25, 2011 5:14 pm
by Longshanks
Yeh, I'm putting those two numbers on my "Secret List of Stuff You Need to Know" for this game ... :mdr:

Posted: Mon Jul 25, 2011 6:05 pm
by Fingolfin
Yeah, the understanding of the Great Laws of MC is instrumental in any victory in this game :D

Posted: Tue Jul 26, 2011 8:33 pm
by Mickey3D
Ethan wrote:Thank you! :wavey:


You're welcome. :hat:

Looking again at the wiki I found this note regarding amphibious assault :

During amphibious assaults and river crossings into regions where you have 10% or less military control, your posture is also automatically set to offensive (unless the force is entirely composed of irregulars).

Note: Armies amphibiously landing or crossing a river have no choice but to fight the enemy defending the crossing or beach at a disadvantage. However, forces crossing/landing into a region where you previously secured a beachhead/bridgehead (more than 10% military control) can reinforce it without fighting. Irregulars are also considered stealthy enough to cross/land unopposed.

Posted: Tue Jul 26, 2011 9:14 pm
by Ethan
A very interesting remark. It's a info to take into account and that we shouldn't never forget. ;)

Frequently, I check out the Wiki to refresh concepts. I leave here the link in case someone needs it.

Enjoy playing! :thumbsup:

Posted: Wed Jul 27, 2011 1:02 am
by Longshanks
....jotting notes in Secret Code of Military Manuvers book....

seriously, one of these day we'll have to compile a list of the Top Twenty Lesser Known Facts that Separate Grognards from Wannabes.

So, to sum up what I've read:

You can move into a region in defensive or passive mode if you have a military control of at least 5% in that region, UNLESS
You are landing (invading from ships) or crossing a river in which case you need 10% military control to be in defensive or passive mode EXCEPT
Irregulars are exempt from the landing/crossing penalty and can always move in in defensive or passive mode.

I'll wake up in the middle of the night trying to remember/figure this out ..... :wacko:

Posted: Wed Jul 27, 2011 3:00 am
by Capt Cliff
Point of Order; If you enter a area owned 100% by your opponent but your little orders letter is brown not white will your still switch to offensive or attack mode? I seem to have done that a number of times and I get no result or battle.

Posted: Wed Jul 27, 2011 4:31 pm
by Ethan
Longshanks wrote: ....jotting notes in Secret Code of Military Manuvers book....

seriously, one of these day we'll have to compile a list of the Top Twenty Lesser Known Facts that Separate Grognards from Wannabes.


The game has a lot of little details that you learn gradually as you play. :)

Longshanks wrote:So, to sum up what I've read:

You can move into a region in defensive or passive mode if you have a military control of at least 5% in that region, UNLESS
You are landing (invading from ships) or crossing a river in which case you need 10% military control to be in defensive or passive mode EXCEPT
Irregulars are exempt from the landing/crossing penalty and can always move in in defensive or passive mode.


You have done a perfect summary. :thumbsup:

Greetings!

Posted: Thu Jul 28, 2011 2:21 am
by Longshanks
Apparently not TOO perfect:

in a current game (vs GraniteStater), he moved Sumner and the boyz into Longstreet's region where I have 100% control. He has units of around 500 PWR, plus at least one of them is an artillery unit, so they're not irregulars. They did not cross a river.

According to the forum discussion here, as I understand it, there should have been a battle, with his units in attack mode.

But... no battle commenced.

Methinks something is amiss in Culpeper!

The loyalty is 13% Union. Is the ability to enter based on loyalty?

Posted: Thu Jul 28, 2011 5:14 am
by charlesonmission
He might have been on evade. Did you get a message abou tthe % chance of a battle.

Longshanks wrote:Apparently not TOO perfect:

in a current game (vs GraniteStater), he moved Sumner and the boyz into Longstreet's region where I have 100% control. He has units of around 500 PWR, plus at least one of them is an artillery unit, so they're not irregulars. They did not cross a river.

According to the forum discussion here, as I understand it, there should have been a battle, with his units in attack mode.

But... no battle commenced.

Methinks something is amiss in Culpeper!

The loyalty is 13% Union. Is the ability to enter based on loyalty?

Posted: Thu Jul 28, 2011 6:07 am
by Ol' Choctaw
Longshanks wrote:Apparently not TOO perfect:

in a current game (vs GraniteStater), he moved Sumner and the boyz into Longstreet's region where I have 100% control. He has units of around 500 PWR, plus at least one of them is an artillery unit, so they're not irregulars. They did not cross a river.

According to the forum discussion here, as I understand it, there should have been a battle, with his units in attack mode.

But... no battle commenced.

Methinks something is amiss in Culpeper!

The loyalty is 13% Union. Is the ability to enter based on loyalty?



It could also be that he attempted a retreat if his power is significantly below yours.

There should be some message about the event.

Posted: Thu Jul 28, 2011 9:11 am
by Ethan
Ol' Choctaw may be right. It is possible that your troops have withdrawn from the battle. Anyway, he may have avoided the fight when he arrived but it is probable that there is a battle when he moves to leave the region. :thumbsup:

Posted: Thu Jul 28, 2011 10:19 am
by Citizen X
Longshanks wrote:Apparently not TOO perfect:

in a current game (vs GraniteStater), he moved Sumner and the boyz into Longstreet's region where I have 100% control. He has units of around 500 PWR, plus at least one of them is an artillery unit, so they're not irregulars. They did not cross a river.

According to the forum discussion here, as I understand it, there should have been a battle, with his units in attack mode.

But... no battle commenced.

Methinks something is amiss in Culpeper!

The loyalty is 13% Union. Is the ability to enter based on loyalty?



He may have arrived too late in the turn to give battle. Depending on the delay setting it can take several days or even an entire turn for a battle to occur. Also, he might have a high evasion value and had set his troops on 'avoid'.

Or Longstreet was out on a bender.

Posted: Thu Jul 28, 2011 10:45 am
by GraniteStater
Per Longshank's post:

The occurence was a mistake. I had moved three stacks; when just dropped on the destination, the 'best' route went through Confederate lines (Culpeper), so I moved them by hand. Apparently, I forgot Sumner.

So, Sumner was "en route" to the destination. He was not on Evade and was on Defend/Defend.

No battle. Could be a glitch, where units that are passing through (the algorithm may read the destination of the stack) are not evaluated 'correctly'.

Posted: Thu Jul 28, 2011 7:22 pm
by Ol' Choctaw
I ran into it today. I moved three cavalry units and a militia into an area to gain control. I figured they would change automatically but they didn’t.

Maybe there is some other conflict with 1.6 that is doing this.

Posted: Thu Jul 28, 2011 10:04 pm
by OneArmedMexican
GraniteStater wrote:Per Longshank's post:

The occurence was a mistake. I had moved three stacks; when just dropped on the destination, the 'best' route went through Confederate lines (Culpeper), so I moved them by hand. Apparently, I forgot Sumner.

So, Sumner was "en route" to the destination. He was not on Evade and was on Defend/Defend.

No battle. Could be a glitch, where units that are passing through (the algorithm may read the destination of the stack) are not evaluated 'correctly'.


There is one more possibility: If you do an attack with an inactive leader, he will stay on passive posture even if he enters a 100% enemy controlled region. The battle will occur once he is active again in a future turn.

Posted: Fri Jul 29, 2011 12:40 am
by Longshanks
Good observations, all. Clearly, this "stealthiness" needs a bit o' study. We have the basics down, but not all the facts and options.

Posted: Fri Jul 29, 2011 12:40 am
by GraniteStater
OneArmedMexican wrote:There is one more possibility: If you do an attack with an inactive leader, he will stay on passive posture even if he enters a 100% enemy controlled region. The battle will occur once he is active again in a future turn.


Technically, he wasn't on Passive - he was on Defend. Could you elucidate, if you would, please?

Posted: Fri Jul 29, 2011 7:41 am
by caranorn
OneArmedMexican wrote:There is one more possibility: If you do an attack with an inactive leader, he will stay on passive posture even if he enters a 100% enemy controlled region. The battle will occur once he is active again in a future turn.


Actually no, he will switch to offensive automatically and fight very inneficiently. It is definitely not recommended to attack with inactive leaders...