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dooya
Posts: 1311
Joined: Wed Nov 07, 2007 9:12 am
Location: Always near to Vicky Pollard.
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ACW won't start after closing the game

Sat Nov 01, 2008 11:25 am

A user at si-games has the following problem:

He installed from disc and patched to 1.11g (German language version). Afterwards he was able to play.

However, when he wanted to start the game again in the afternoon, he got the following error message:

http://img407.imageshack.us/my.php?image=unbenanntrh5.png

:confused:
No quote - No bullshit!

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Nov 03, 2008 9:29 am

A guess would be that his video card is causing the exception, because not all of its memory is available (was not freed) after the first run (given the fact he crashes when he loads textures). I would suggest reducing the video options in the Option video and updating his video driver. He will have to reboot between each launch of the game if the problem persists, to free all memory.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Franciscus
Posts: 4571
Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

Mon Nov 03, 2008 4:41 pm

A further suggestion would be to tweak the general.opt file (located in ACW\settings) in order to disable texture loading at start and precaching of images (and while you are at it, reduce also Memusage to, say, 25

The relevant lines should look like this i(n blue the proposed changes):
"(...)
// Precaching the regions images
PreCaching = [color="RoyalBlue"]0[/color]
// How much of the physical memory % we allow to be used before cache is checked for old textures
MemUsage = [color="Blue"]25[/color]
CPUSleepMode = 1
TexAtStart = [color="Blue"]0[/color]
(...)"

Hope this helps

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dooya
Posts: 1311
Joined: Wed Nov 07, 2007 9:12 am
Location: Always near to Vicky Pollard.
Contact: Website

Mon Nov 03, 2008 8:38 pm

Many thanks, I will forward these suggestions. :coeurs:
No quote - No bullshit!

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