vonRocko
Colonel
Posts: 385
Joined: Tue Jul 29, 2008 5:28 pm

Unit Deletion

Fri Sep 12, 2008 5:33 pm

Can a unit be deleted? For example,if I have an unsupported supply or artillery unit in danger of being captured, is there a way to destroy it before the enemy gets their grubby little hands on them?
Thanks

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Rafiki
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Location: Oslo, Norway

Fri Sep 12, 2008 5:41 pm

AFAIK, no
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CWNut77
Lieutenant Colonel
Posts: 258
Joined: Fri May 09, 2008 5:13 pm

Fri Sep 12, 2008 5:50 pm

This would make for a good patch addition though. Historically both sides (mostly the South) made sacrifices such as scuttling ships and destroying abandoned supply wagons to avoid enemy capture. You can burn your own depots in the game...so why shouldn't you be able to sacrifice certain units?

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squarian
Brigadier General
Posts: 485
Joined: Thu Aug 07, 2008 7:41 pm
Location: Pittsburgh, Pennsylvania

Fri Sep 12, 2008 9:20 pm

Could Athena be taught how to decide? Every now and then she'll send a single artillery unit on a long-range river raid or something - if she destroyed it a turn later, even the distraction value would be lost and she would just be flushing expensive units away.

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Primasprit
Posts: 1614
Joined: Mon Jun 19, 2006 7:44 pm
Location: Germany

Fri Sep 12, 2008 11:40 pm

vonRocko wrote:Can a unit be deleted? For example,if I have an unsupported supply or artillery unit in danger of being captured, is there a way to destroy it before the enemy gets their grubby little hands on them?
Thanks


WIA has this order. :)

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Captain
Captain
Posts: 169
Joined: Thu Aug 14, 2008 11:33 am
Location: Australia

Mon Nov 17, 2008 12:29 pm

Considering this has been standard practice amongst gunners almost as long as black powder came to the west I believe it is long overdue to be included.

Also if you can torch depots and rail why not wagons and supply units.
Whole thing holds no logical arguement that I can see.

Any dissenters?

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Gray_Lensman
Posts: 497
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Location: Who is John Galt?

Wed Nov 19, 2008 1:15 am

deleted

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Wed Nov 19, 2008 10:54 am

If there is room in the interface and someone can make-up a button, AACW style, then there is no real problem adding it.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Wed Nov 19, 2008 11:03 am

[color="Blue"]BTW, this is more of a general game question than a strategy discussion => moved :) [/color]
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