CSA Naval Strategy Questions
Posted: Mon Sep 01, 2008 7:14 pm
Hi all. I'm fairly new at the game and have played and won twice as the Union purely on army operations. My naval expertise is very novice as I would average about 1 or 2 naval battles that were very small in both games.
I am going to start playing using the good guys, the CSA side. What do I want to establish using the CSA navy? Do I want to take block runners and get to foreign ports such as London and the West Indies or do I want to take on the Union navy with frigates and the such? Or a mixture of both? I believe I read a thread previously about how someone got foreign intervention with a multitude of blockade runners. Thanks for any advice as I can't do squat with the naval side of things.
I am going to start playing using the good guys, the CSA side. What do I want to establish using the CSA navy? Do I want to take block runners and get to foreign ports such as London and the West Indies or do I want to take on the Union navy with frigates and the such? Or a mixture of both? I believe I read a thread previously about how someone got foreign intervention with a multitude of blockade runners. Thanks for any advice as I can't do squat with the naval side of things.
Of course, Frigates have much better detection that Brigs do, but they're more expensive. Thus, very early in the game I establish a small "coast guard" of Brigs, and then "relieve" them of their patrol duties with Frigates, when I'm better able to afford such "luxuries" later... plus, I get a "new" brig to put in a blockade box!


This will really mess with my favorite tactics of destoying enemy armies by manuevering to get their backs against rivers, and blocking their retreat! If they have a whole 20% chance of escaping,then a lot of planning and manuevering is for naught. If you want to give them a chance,then 5% should allow for the occasional escape. With enough boats,I should be able to block an army crossing. Maybe a few stragglers would be able to swim across before being shot at,but they wouldn't have equipment or supplies when they reach the other side. Maybe raising the number of naval elements required to block might work,but I think their should be a point where even a duck can't make it across without getting shot. This is just my opinion,but I don't think this change should be made.