goodwood
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This game has lots of something

Fri May 11, 2007 1:56 pm

G'day all,
I bought this game last weekend, and I don't no why, but its entertaining me no end, and I'm not really sure why! I love the music the graphics are pleasant to the eyes. I am still working my way thru the mechanics of the game, I haven't played a campaign yet, but have played the tutorials several times, as well as the 3 small scenarios, tonight I have secured a victory in the first 2 scenarios. I don't fully understand the game play, but I'm getting there, I am happy so far, and looking forward to playing a campaign. Its good to be able to enjoy a game when your still learning about it. Take a bow AGEOD for an entertaining piece of software.
Happily Grumpy:siffle:

bruce205
Conscript
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Joined: Wed May 02, 2007 1:45 am
Location: Ohio,USA

Fri May 11, 2007 7:58 pm

Goodwood,
I really agree with your sentiments and I am still trying to complete the tutorials !! The mechanics and save game system are different from what I am used to so its taking longer to sink in. There is something capivating about the game that I cannot describe as I am getting frustrated with the tutorial but am loving the game. Weird huh?
To Pocus and developers, Great Game, especially when I get to it!!! :nuts:

goodwood
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Location: Toongabbie Vic Oz

Fri May 11, 2007 11:14 pm

It becoming more interesting, I started playing the full campaign last night, the newspaper clippings associated with the message bar are quite atmospheric. A very nice touch. A person like myself who has limited knowledge of the ACW, this feature certainly helps to immerse one self into CW period of time, not to mention broadening my knowledge of the war.
Happily Grumpy:siffle:

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Primasprit
Posts: 1614
Joined: Mon Jun 19, 2006 7:44 pm
Location: Germany

Fri May 11, 2007 11:19 pm

bruce205 wrote:[...] There is something capivating about the game that I cannot describe as I am getting frustrated with the tutorial but am loving the game.[...]

Hi bruce205,
are you stuck in the tutorial? Is it broken somewhere or not clear enough? Or just to much tiny text? Don't hesitate to ask if there is a problem. :)

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marecone
Posts: 1530
Joined: Tue Jan 02, 2007 11:44 am
Location: Zagreb, Croatia

Fri May 11, 2007 11:22 pm

Glad you enjoying it. More then 10 years ago I have played a game called north and south. Game was ok, but what really cought my eye was a text about ACW general named Lee. I started reading more and more about ACW. Buying games and such... Now more then 10 years later I am completely ACW nutts :bonk: . I can read, eat and sleep ACW :niark: .
And best of all is I can play this game :coeurs: .
Forrest said something about killing a Yankee for each of his horses that they shot. In the last days of the war, Forrest had killed 30 of the enemy and had 30 horses shot from under him. In a brief but savage conflict, a Yankee soldier "saw glory for himself" with an opportunity to kill the famous Confederate General... Forrest killed the fellow. Making 31 Yankees personally killed, and 30 horses lost...

He remarked, "I ended the war a horse ahead."

bruce205
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Posts: 8
Joined: Wed May 02, 2007 1:45 am
Location: Ohio,USA

Sat May 12, 2007 1:56 am

Primasprit,
As a matter of fact the very small font used is rather bothersome but I have more trouble seeing through the translucent unit icon when you merge tabs on the unit detail box (there are 2 red arrows that show up when you are positioned correctly) Does that make sense? Not a knock against game but I find some of the user interface designs rather clumsy. The whole user interface at least in the tutorial makes me feel left handed (I'm right handed by the way :) I am not an old fogey and do not wear glasses yet either.
The game is great though and I will get through this awkwardness!!
Thanks for your thoughts.

tc237
Colonel
Posts: 316
Joined: Sat Mar 04, 2006 10:37 pm
Location: Allegheny Arsenal

Sat May 12, 2007 2:12 am

bruce,
For a bigger merge icon try this: http://www.ageod-forum.com/showthread.php?t=3867

By the way, I find the user interface very easy.
Only problem I really had was trying to see the merging icon.
Guess I'm just used to playing BoA.

Ageod's games are a bit different then the usual "click on unit->click on menu->click on map->repeat"

You just drag n' drop!

goodwood
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Location: Toongabbie Vic Oz

Sat May 12, 2007 3:47 am

What Graphics sub folder is it found in?
Happily Grumpy:siffle:

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Primasprit
Posts: 1614
Joined: Mon Jun 19, 2006 7:44 pm
Location: Germany

Sat May 12, 2007 10:34 am

bruce205 wrote:[...] but I have more trouble seeing through the translucent unit icon when you merge tabs on the unit detail box (there are 2 red arrows that show up when you are positioned correctly) Does that make sense?

:eek: There is a merging icon?
I even started the game and searched for it... I never realized that there is such an icon. Actually it is really hard to see but rather unnecessary in my opinion as the combining of units work well if I drop one stack on another.

bruce205 wrote: Not a knock against game but I find some of the user interface designs rather clumsy. The whole user interface at least in the tutorial makes me feel left handed (I'm right handed by the way :) I am not an old fogey and do not wear glasses yet either.[...]

I am left handed, maybe this is why I like the interface. :)
Actually I find it quite straightforward, the only issue I had sometimes was that I accidentally combined units if I reorganized them in a region. Now I am more careful and lock them to be sure that they don't merge with another stack.

tc237
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Location: Allegheny Arsenal

Sat May 12, 2007 1:01 pm

goodwood wrote:What Graphics sub folder is it found in?


the "Cursors" sub folder

C:\Program Files\AGEod's American Civil War\ACW\Graphics\Cursors

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PJL
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Sat May 12, 2007 2:57 pm

Primasprit wrote: :eek: There is a merging icon?
I even started the game and searched for it... I never realized that there is such an icon. Actually it is really hard to see but rather unnecessary in my opinion as the combining of units work well if I drop one stack on another.


I am left handed, maybe this is why I like the interface. :)
Actually I find it quite straightforward, the only issue I had sometimes was that I accidentally combined units if I reorganized them in a region. Now I am more careful and lock them to be sure that they don't merge with another stack.


How on earth can you lock units?

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Rafiki
Posts: 5811
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Location: Oslo, Norway

Sat May 12, 2007 3:24 pm

Right-click the tab of the unit
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE
Visit AGEWiki - your increasingly comprehensive source for information about AGE games
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tc237
Colonel
Posts: 316
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Location: Allegheny Arsenal

Sat May 12, 2007 3:37 pm

Check the FAQ thread for more info
http://www.ageod-forum.com/showthread.php?t=3466

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Primasprit
Posts: 1614
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Location: Germany

Sat May 12, 2007 3:56 pm

Rafiki wrote:Right-click the tab of the unit

Or Ctrl-L to lock/unlock all stacks.

Adam the VIth
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Location: Pennsylvania Indian Country

Mon May 14, 2007 10:10 am

Do yourself a favor and add "flavor" to the game by reading up on the Civil War -- I suggest Shelby Foote's 3 part series --- well-written and they really give you a sense of the men who commanded (makes those leaders more interesting!) and also of the horrific nature of the war.....

...also helps you understand why units are always delayed! Nothing was on-time in the ACW! (Well, the arrival of the Monitor in Hampton Roads was one....but not many others!).

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