Mitra wrote:How is possible give the disembark command before arrive near the landing location similarly to command present in WIA or ROP? Actually I must wait my fleet arrive frontally to beach and after move the troops, give to defender a turn of preparation.
Ol' Choctaw wrote:While you can only put one leader on the beach, you can then put everyone else in his stack. So you can unload the whole army in turn one.
But waiting a turn is the pits.
GraniteStater wrote:???
OK, I play nothing but "1.16" now and have for a while.
You have one Tab - that is the fleet's tab. The tab has the Naval Leader(s), Naval Units (i. e., "boxes"), Army Leaders (more separate boxes) and some Army units (yet more boxes).
Try it - AFAIK, you cannot select more than one box (i. e., Unit) from the fleet's Tab. You used to be able to select more than one and the entire ground force, if desired, but, IIRC, this was changed and you cannot do this anymore, and I think it has been this way since 1.15 and maybe 1.14.
Only one Unit can hit the beach per turn. You must control the port to disembark the land troops and leaders all at once - in the port.
I'm not talking about river crossings - I'm talkng about a landing.
GraniteStater wrote:AFAIK, that's it. Recent changes restrict the offload to one (1) Unit only, so what I do is make sure I have a 400+ knuckle-buster in the fleet (typically, New Orleans is my first amphibious offload). It takes five (5) days to offload. I've been lucky and my desired Unit has always been Active (wait a minute, the code/rules make it Active, not so?) , so I usually select Assault/AllOut and capture N. O. right away.
Turn A - arrive at The Beach.
Turn B - offload & attack.
Turn C - park fleet in newly captured port.
Turn D - commence operations with ground forces.
GraniteStater wrote:Looks like I drew the wrong conclusions. If you can do it, fine - but, for historical purposes, I'll probably eschew the method, at least against the AI.
P. Cleburne would be another matter altogether![]()
Pat "Stonewall" Cleburne wrote:Yeah, just control+click and you can move all the land units off at once. I don't see any reason why it should take more than 2 weeks to disembark an army.
GraniteStater wrote:Yeah, it's a good illustration of the limits of modelling RL. Five days to unload a strong 400+ Civil War 'division', call it three Regmts per Bde, three Bdes per Div (approx RL ACW weights): 9,000 men plus all their junk - about right, I would hazard, maybe even a little quick; open skiff with 30 men (at the very most), horses are a huge chore, one skiff round trip takes an hour, throw in no night movements for it - could take a week, just for nine 1,000 man Regmts, might be lucky to have a hundred boats for the operation.
IMHO, my imagined 'rule' is not far off - essentially, proper wharfage is an immense fundamental difference.
GraniteStater wrote:Yeah, it's a good illustration of the limits of modelling RL. Five days to unload a strong 400+ Civil War 'division', call it three Regmts per Bde, three Bdes per Div (approx RL ACW weights): 9,000 men plus all their junk - about right, I would hazard, maybe even a little quick; open skiff with 30 men (at the very most), horses are a huge chore, one skiff round trip takes an hour, throw in no night movements for it - could take a week, just for nine 1,000 man Regmts, might be lucky to have a hundred boats for the operation.
Any such operation before the 1940s was a nightmare, basically. Gallipolli in 1915 was still 19th century, really. Scott in Vera Cruz in 1847 was close to two weeks for about 12,000+ troops, IIRC.
IMHO, my imagined 'rule' is not far off - essentially, proper wharfage is an immense fundamental difference.
Cromagnonman wrote:I am not aware of any major amphibious assaults during the war, but there were several amphibious operations. The best picture I can get is of the North Carolina Expedition, where Burnside was able to debark his 13 regiments in about 6 hours before New Bern.
moni kerr wrote:Yet river transport mode allows you to somewhat circumvent these restrictions; loading only takes one day even in a region without a port.
Cromagnonman wrote:I am not aware of any major amphibious assaults during the war, but there were several amphibious operations. The best picture I can get is of the North Carolina Expedition, where Burnside was able to debark his 13 regiments in about 6 hours before New Bern.
Cromagnonman wrote:Considering they were mostly new regiments, I figure they were well above half strength. Also, though, if you check out the vessels in the Union OOB, they're mostly ferry boats and that kind of thing. With a shallow draft and liw freeboard, they're something less ideal than a Higgins boat but still likely able to debark troops pretty quickly.
It does illustrate the difficulty of defending an open coastline against an enemy with naval supremacy. It's likely that the landing forces could have found someplace to go ashore unmolested in an area so sparsely defended, even a small town with some kind of jetty for debarking cannon and horses.
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