McLandish
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Joined: Thu Mar 25, 2010 8:59 pm

Economic Analysis - Southern Viewpoint

Wed Mar 31, 2010 8:22 pm

Hello all. I am new to the game and the forum. I love the game and appreciate all the work others have contributed to the forum to shorten my learning curve :D . I'd like to humbly contribute something and see what others think.

Premise: I wanted to study the yield from different industrialization efforts, with a keen interest in War Supplies results.

Simulation: I played 10 turns twice as the South in the July 61 w/Kentucky campaign and tracked the results.

Game 1: Lt. Industrialization each turn in Virginia ($15,000 & 20 War supplies/turn), North Carolina($14,000 and 18 War/turn) and Georgia($18,000 and 22 War/turn).
Total cost: $470,000 and 600 war supplies.
Results: 190 General Supplies, 64 Ammo, 6 War Supplies.
19 times I had a "hit" - meaning a positive result in one of the three supply categories. Only 3 times did a state have 2 results in a single turn.

Game 2: Heavy Indsutrialization each turn in Georgia ($42,000 & 54 War/turn).
Total Cost: $420,000 and 540 War Supplies.
Results: 208 General Supplies, 40 ammo and 12 War Supplies. I had 16 hits. The first 2 turns yielded 0 "hits". However, I then had 1 single hit, 6 double and 1 triple hit.

Analysis: I did this simulation because I realized that it was more cost effective to do three levels of industrialization in one state than to spend light investment across 3 states. Each level of investment in state is cheaper than the previous level. I saved $50,000 and 60 war supplies by concentrating in one state. My results for General supplies are about equal and down a little in Ammo but War Supplies were doubled. For the South those War Supplies are sorely needed.

Implementation: It would seem that it is more prudent to invest heavily in one state as opposed to spreading yourself out. However, I have barely started playing the game. I have no idea if the South can sustain a triple level of investment each turn. I suspect of course they cannot.

Anyhow, I hope this information is useful and I welcome any comments. I will continue on with my first game with a triple level of investment for as long as I can sustain it in the early part of the game. It is currently Oct '61. I have held my own in the west, but McDowell has caputured Wincester and is pressing Jackson hard. Beauregard has down well in N. Virginia and we have recaptured Alexandria.

enf91
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Thu Apr 01, 2010 12:19 am

Neat! :thumbsup: I'm glad someone could do something like this. Of course, a sample with size n=1 for each case is hardly statistically definitive, but it's something. Good job and good hunting!

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Gray_Lensman
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Thu Apr 01, 2010 7:06 am

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Jim-NC
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Location: Near Region 209, North Carolina

Thu Apr 01, 2010 5:45 pm

Industrialization is random, so you would need to repeat each experiment for many turns to get a true answer. You may have gotten lucky (or unlucky) on your 1st try.

You also have to look at payback. It cost you 540-600 WS to gain 6-12 WS per turn. That means you need 50-100 turns to recoup your spend. That is over 2 years in game turns. Also, you have sent the money down a hole (it is gone forever). You could have purchased 10-30 artillery units with that same spend. Or you could have purchased 6 of those large brigades, which have 5-6 elements in them.

Generally speaking, in a PBEM as the CSA, you are hard pressed to have the resources to do more than light industrialize 1 state each turn. You usually are buying troops to stop the union hordes.
Remember - The beatings will continue until morale improves.
[SIGPIC][/SIGPIC]

McLandish
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Joined: Thu Mar 25, 2010 8:59 pm

Thu Apr 01, 2010 6:40 pm

Thanks Jim and Gray. I agree many more tests (and longer ones) would have to be conducted to truly get more accurate results. I figure this was a quick take.
Jim, your comment with just Lt. Ind. being done by 1 state in a PBEM - wow! I know it is rough for the CSA to industrialize but I did not think it would be that challenging.
Gray - I wonder how an opponent would be able to determine which state you have decided to develop?

Also, does anyone know what are the factors and then the % chances of developing industry? What is the variance based upon your level of investment? I also wonder, what are thoughts on investing in the CSA -- is it better to develop industry or just build brigs to bring in the much needed War Supplies?

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Jim-NC
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Location: Near Region 209, North Carolina

Fri Apr 02, 2010 10:39 pm

As to how he would know about new WS? The cities producing WS have a factory on them. So he can look at your states, and find out which ones have new factories. The same way you can tell where CS points come from (the little tents). You can always see the enemy cities, but not the troops inside.
Remember - The beatings will continue until morale improves.

[SIGPIC][/SIGPIC]

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