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Comtedemeighan
Brigadier General
Posts: 426
Joined: Tue Mar 18, 2008 9:51 pm
Location: Beeri, Hadoram, Israel

Fri Jul 31, 2009 8:11 am

Take Command 2nd Manassas is an amazing game had some good times playing that one of my favorite scenarios was the one with the Iron Brigade attempting to hold off Talifierro's Division tons of fun :)
Ense petit placidam sub libertate quietem - By the Sword We Seek Peace, But Peace Only Under Liberty
-Massachusetts state motto-

"The army is the true nobility of our country."
-Napoleon III-

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Franciscus
Posts: 4571
Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

Fri Jul 31, 2009 11:10 am

The accurate OOB of Take Command games (and the fact they are changeable/moddable), is one of the factors that keep me dreaming how it could be possible combining the operational AACW level and then when a battle is fought to have the option of fighting it tactical, with exactly the same OOB that we have in the operational level that would be "imported" to the tactical level game... Of course, several problems exist - it would be a monster game - although to play tactical or not would be an option - but specially the difficulty/impossibility of modelling on a tactical battle all the factors that enter in battle calculations in AACW - attributes, entrenchment, etc. (although the "quality" of the commanding generals and subordinates could be transposed, because one of the ways TC's AI works is that you give orders to your subordinates - and they follow them or not according to their characteristics).

but one can dream... :)

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