Fri Apr 17, 2009 12:51 pm
To give you the courtesy of a reply:
* I haven't played a tremendous amount of this game, but have played a lot recently.
* To my mind, EP is a no-brainer. When you get to Sept 62, it will be listed as a red clickable Message. Go to the Politics tab, also.
* In essence, you get a semi-decent increase in NM and VPs. I don't recall any listed or scripted downside to it.
* I haven't checked Loyalties before and after.
* You'll also get 'Colored Recruitment' in the Drafts tab at some point. That costs 7 VP per turn, regardless of any actual recruitment. You'll see additional 'Colored' brigades available in Reinforcements.
* AFAIK, all ColBdes are 2 Inf Regmt Bdes. Great for garrisons! (I usually raise "heavy" brigades for front line troops).
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]
-Daniel Webster
[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]
-General Joseph Wheeler, US Army, serving at Santiago in 1898
RULES
(A) When in doubt, agree with Ace.
(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.
