The Feed Conundrum
Posted: Fri Dec 05, 2014 3:32 pm
As I was reading the Count of Paris's description of Civil War logistical considerations, I was reminded about how incredibly inefficient wagon transportation was, simply because the draft animals ate so much of the cargo. For those of you who think supply is hard in ACWII, the reality was much worse.
The standard Civil War supply wagon could carry about 1 ton (2,000 pounds) and was drawn by a team of 6 mules. The daily ration of a solider came in at around 3 pounds.... but the daily ration of an animal (horse or mule) was a staggering 23-25 pounds! (12 pound of hay and 10 pounds of grain). If the animals couldn't be fed from a depot stockpile, their food had to transported. For the 6 mule team, that comes in at about 150 pounds a day.
The problem gets exponentially large very fast very quickly. A 14 day expedition from a supply base would require more than 2,000 pounds of feed just for the wagon animals! (This is why, contrary to popular belief, it was the Infantry that won the American West, because they could carry 5 days of rations on their backs and go 12 miles a day, while the cavalry horses were hobbled by incredible feed and forage needs.)
In modern terms, those wagons got terrible grain mileage, and therefore the importance of a supply based anchored on a rail road, major river, or both so that steam could deliver unlimited quantities of supplies. If the army stayed within 1/2 days wagon ride of the supply base, the wagon animals could eat at the depots, and all of their wagon space could be used for supply transit. For each day wagon ride from the depot, the wagons had to carry 2 days forage for the wagon animals. (1 day out one day back).
Our good Count gave the example of the logistical needs of an army operating at a distance of 2 days march from its supply base (about 25 miles or 40ish KM...pretty modest for a field army) as follows.
500 men = 4 supply wagons
1000 men = 8 supply wagons
100,000 men = 800 supply wagons
add 16,000 cavalry and artillery horses = 800 supply wagons (to feed those animals)
that gives about 1,600 wagons to carry the food for the combatants.... wagons drawn by 9,600 mules that need to be fed
+ 360 wagons for those 9,600 mules, drawn by 2,460 mules so...
+92 new wagons for the 2,460 mules... which need more mules...
(tiring ain't it?
)
Cut to the chase, an army of 100,000 men + 16,000 horses needs a little over 2,000 wagons drawn by 12,000 mules. That doesn't include the wagons necessary to distribute the supplies to the division depots, brigades, and regiments. Throw them in, and the wagons necessary for supplying a 100,000 man army every day at 40 km from its base, comes to about 4,000 wagons, 3,000 of which are in constant motion on roads leading back to the base. That's just 2 days away from a base!
That means an army on the move has to plan to shift its base of supplies every 2-3 days. That means repairing rail lines as you move and shifting the base along the line, moving along the river and shifting steam boat landing sites as you advance, or making a point A to point B trek from one rail-head/port to another.
The nice thing about shifting the supply base, is that the supply wagons don't have to make a dead-head, or empty, return trip, so the range of the army is temporarily extended. 4,000 wagons can keep an army in daily supply a two days from its base, or keep it supplied for 4 days as it transits from one base to another. Range can be further extended by moving stuff out of the wagons and onto the backs of the men... think the infantry carrying 5 days worth of cooked rations in their knapsacks means that they have freed up that much extra space in the wagons.
So depending on how all things were organized in a base shifting operation, an army could transport about 10 to 16 days worth of food before needing to be supplied from a base. The source I have been using, stressed that the efficiency of armies increased with experience, so that the AoP in 1862 under McClellan could organize a base shifting range of about 10 days, the AoP in 1864 under Grant was able to go up to 16.
If we want to make a comparison to the game then, the two turn organic stockpile for units us quite generous, in reality it would have been about (or less than) 1 turn. In game supply wagons can hold incredible amounts of supply while eating very little, which is inverted from the historical reality. (Of course, I suppose you could consider that the supply wagon units represent a local supply base that receives supplies from the depots!)
Anyway, I hope this provides some "food for thought".... and perhaps inspiration for a harsh supply mod that reduces unit supply stockpiles to 1 game turn!
The standard Civil War supply wagon could carry about 1 ton (2,000 pounds) and was drawn by a team of 6 mules. The daily ration of a solider came in at around 3 pounds.... but the daily ration of an animal (horse or mule) was a staggering 23-25 pounds! (12 pound of hay and 10 pounds of grain). If the animals couldn't be fed from a depot stockpile, their food had to transported. For the 6 mule team, that comes in at about 150 pounds a day.
The problem gets exponentially large very fast very quickly. A 14 day expedition from a supply base would require more than 2,000 pounds of feed just for the wagon animals! (This is why, contrary to popular belief, it was the Infantry that won the American West, because they could carry 5 days of rations on their backs and go 12 miles a day, while the cavalry horses were hobbled by incredible feed and forage needs.)
In modern terms, those wagons got terrible grain mileage, and therefore the importance of a supply based anchored on a rail road, major river, or both so that steam could deliver unlimited quantities of supplies. If the army stayed within 1/2 days wagon ride of the supply base, the wagon animals could eat at the depots, and all of their wagon space could be used for supply transit. For each day wagon ride from the depot, the wagons had to carry 2 days forage for the wagon animals. (1 day out one day back).
Our good Count gave the example of the logistical needs of an army operating at a distance of 2 days march from its supply base (about 25 miles or 40ish KM...pretty modest for a field army) as follows.
500 men = 4 supply wagons
1000 men = 8 supply wagons
100,000 men = 800 supply wagons
add 16,000 cavalry and artillery horses = 800 supply wagons (to feed those animals)
that gives about 1,600 wagons to carry the food for the combatants.... wagons drawn by 9,600 mules that need to be fed
+ 360 wagons for those 9,600 mules, drawn by 2,460 mules so...
+92 new wagons for the 2,460 mules... which need more mules...
(tiring ain't it?

Cut to the chase, an army of 100,000 men + 16,000 horses needs a little over 2,000 wagons drawn by 12,000 mules. That doesn't include the wagons necessary to distribute the supplies to the division depots, brigades, and regiments. Throw them in, and the wagons necessary for supplying a 100,000 man army every day at 40 km from its base, comes to about 4,000 wagons, 3,000 of which are in constant motion on roads leading back to the base. That's just 2 days away from a base!

That means an army on the move has to plan to shift its base of supplies every 2-3 days. That means repairing rail lines as you move and shifting the base along the line, moving along the river and shifting steam boat landing sites as you advance, or making a point A to point B trek from one rail-head/port to another.
The nice thing about shifting the supply base, is that the supply wagons don't have to make a dead-head, or empty, return trip, so the range of the army is temporarily extended. 4,000 wagons can keep an army in daily supply a two days from its base, or keep it supplied for 4 days as it transits from one base to another. Range can be further extended by moving stuff out of the wagons and onto the backs of the men... think the infantry carrying 5 days worth of cooked rations in their knapsacks means that they have freed up that much extra space in the wagons.
So depending on how all things were organized in a base shifting operation, an army could transport about 10 to 16 days worth of food before needing to be supplied from a base. The source I have been using, stressed that the efficiency of armies increased with experience, so that the AoP in 1862 under McClellan could organize a base shifting range of about 10 days, the AoP in 1864 under Grant was able to go up to 16.
If we want to make a comparison to the game then, the two turn organic stockpile for units us quite generous, in reality it would have been about (or less than) 1 turn. In game supply wagons can hold incredible amounts of supply while eating very little, which is inverted from the historical reality. (Of course, I suppose you could consider that the supply wagon units represent a local supply base that receives supplies from the depots!)
Anyway, I hope this provides some "food for thought".... and perhaps inspiration for a harsh supply mod that reduces unit supply stockpiles to 1 game turn!