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Re: About New AGEOD Engine

Posted: Wed Oct 10, 2018 3:15 pm
by ERISS
loki100 wrote:its based on the same underlying game engine as Field of Glory 2

Can the keys be moded? I still didn't understand if FoG2 can be configured with a french keyboard (so I didn't bought FoG2, moreover its expansions..).
Q->A
W->Z
A->Q
Z->W
so WASD becomes ZQSD

Re: About New AGEOD Engine

Posted: Wed Oct 10, 2018 4:32 pm
by loki100
no idea to be honest, maybe best to put a post into the Slitherine forum? The designer is very active and incredibly helpful.

What I was pointing to is that the Archon game engine allows you do all the types of event scripting, unit modifications etc that you can with the old AGE game system (possibly more). So in that sense the new game(s) will be very mod-friendly

Re: About New AGEOD Engine

Posted: Fri Oct 12, 2018 5:54 pm
by Searry
So a 3D engine? That should help with the annoying performance issues that have been present since the old version of the engine was updated.

Re: About New AGEOD Engine

Posted: Mon Oct 22, 2018 2:54 am
by Searry
Pocus. I have wanted this feature for years. Let's say I have two corps in two different areas and want to attack a region adjacent to both controlled by mine but want to do this in a synchronized manner. Make it happen!

Re: About New AGEOD Engine

Posted: Tue Oct 23, 2018 7:09 am
by nlancier
Agree with Searry. In fact i played the PBEM game lords-of-conquest years ago. They were doing this not with synchronized moves but with phases in turns. There could be even 4 phases in turns so you would know which unit moving in which phase so could coordinate all adjacent or arriving from other region forces in a very good way. Tbh missing this feature a lot.
Image
Image
Searry wrote:Pocus. I have wanted this feature for years. Let's say I have two corps in two different areas and want to attack a region adjacent to both controlled by mine but want to do this in a synchronized manner. Make it happen!

Re: About New AGEOD Engine

Posted: Sun Nov 04, 2018 12:50 pm
by Khanti
Pocus wrote:You can add, remove, change, all game rules through modding...


I want to have random leaders generator in new engine. Something like it was done in HOI series years ago. Doable?

Re: About New AGEOD Engine

Posted: Mon Nov 05, 2018 10:15 am
by Pocus
yes, definitively.

Re: About New AGEOD Engine

Posted: Wed Nov 07, 2018 5:46 pm
by Khanti
Glad to hear that. :)

If there will be commander's badges on screen in new engine, please consider keeping them on the opposite side than map tools. It always collides with commander's badges (when there are few more commanders).


viewtopic.php?f=397&t=52383&p=398769#p398769

Re: About New AGEOD Engine

Posted: Thu Nov 08, 2018 4:13 pm
by Khanti
I'd like to see strategic things names on map when using map layer "owner/controller of regions".
In current engine all cities names are covered in this mode by controller's color.

Image

Re: About New AGEOD Engine

Posted: Tue Nov 13, 2018 1:03 am
by Khanti
I'd like to see in new engine "hide all units button" - to see map without clutter of unit counters.

Never mind. I've found it Ctrl-F4. :eek:

Re: About New AGEOD Engine

Posted: Tue Nov 13, 2018 10:08 am
by veji1
Yeah ! At last.

So based on the roman thing, I suppose we are looking at an AJE 2 sort of game.

I hope the game is dope so I can buy it and enjoy it.

Re: About New AGEOD Engine

Posted: Mon Nov 19, 2018 6:59 pm
by veji1
So what is happening ? Pocus posted that there would be a presentation of the new game today and now it seems that his post us gone ? Did I dream it ? Where are we ?

Re: About New AGEOD Engine

Posted: Mon Nov 19, 2018 7:29 pm
by wosung
Go to Matrix Games. There you'll see...

Re: About New AGEOD Engine

Posted: Mon Nov 19, 2018 7:47 pm
by zakblood

Re: About New AGEOD Engine

Posted: Mon Nov 19, 2018 8:29 pm
by veji1
I found a trailer but if someone has screenshots or stuff like that, it would be nice !

Re: About New AGEOD Engine

Posted: Mon Nov 19, 2018 8:36 pm
by Stratman
But that is Field Of Glory... :confused: :confused: :confused:
Not brand new from AGEod.

So Pocus was one of the presenter there with a guy from Slitherine

Re: About New AGEOD Engine

Posted: Mon Nov 19, 2018 9:08 pm
by Stratman
SMikh wrote:We all got insite that it will be "before powder era".

My guess is AJE2


BINGO :)

There is a brand new AGEod` game. Enjoy

http://slitherine.com/products/product.asp?gid=789

Re: About New AGEOD Engine

Posted: Mon Jan 07, 2019 7:01 pm
by Murtagks
SMikh wrote:
SMikh wrote:We all got insite that it will be "before powder era".

My guess is AJE2


BINGO :)

There is a brand new AGEod` game. Enjoy

http://slitherine.com/products/product.asp?gid=789



Are you sure this is the new Engine? When this is really the new Engine i must say, i am disappointment. :pleure:
Because i was hoping that the new Engine is like the Engine in Civil War 2.

Re: About New AGEOD Engine

Posted: Tue Jan 08, 2019 2:41 pm
by Stratman
Murtagks wrote:
SMikh wrote:
SMikh wrote:We all got insite that it will be "before powder era".

My guess is AJE2


BINGO :)

There is a brand new AGEod` game. Enjoy

http://slitherine.com/products/product.asp?gid=789



Are you sure this is the new Engine? When this is really the new Engine i must say, i am disappointment. :pleure:
Because i was hoping that the new Engine is like the Engine in Civil War 2.


Yep!
It's a little early to be disappointed. We don't know the new engine well enough.
Just because the first game is about Rome doesn't mean we won't see later CW3 ... CW4... :)
Let's trust Pocus and the development team that gave us so many cool titles!

Do not give up, Murtagks! :hat:

Re: About New AGEOD Engine

Posted: Tue Jan 08, 2019 9:25 pm
by Murtagks
SMikh wrote:
Murtagks wrote:
SMikh wrote:
BINGO :)

There is a brand new AGEod` game. Enjoy

http://slitherine.com/products/product.asp?gid=789



Are you sure this is the new Engine? When this is really the new Engine i must say, i am disappointment. :pleure:
Because i was hoping that the new Engine is like the Engine in Civil War 2.


Yep!
It's a little early to be disappointed. We don't know the new engine well enough.
Just because the first game is about Rome doesn't mean we won't see later CW3 ... CW4... :)
Let's trust Pocus and the development team that gave us so many cool titles!

Do not give up, Murtagks! :hat:


Yes, you are right, it is really to early to be disappointed.
But I hope you are right and I was first disappointed, because I was hoping that the fight system is like in Civil War 2 but with much more improvements.

In general I was hoping that the new Engine is like the first Engine, but with much more improvements.
Like,
-Better performance
-Multiplayer
-improvements in the fight system
and much more.

Re: About New AGEOD Engine

Posted: Tue Jan 08, 2019 10:02 pm
by Stratman
Murtagks wrote:Yes, you are right, it is really to early to be disappointed.
But I hope you are right and I was first disappointed, because I was hoping that the fight system is like in Civil War 2 but with much more improvements.

In general I was hoping that the new Engine is like the first Engine, but with much more improvements.
Like,
-Better performance
-Multiplayer
-improvements in the fight system
and much more.


My expectations are the same in general.
We`ll see.

Re: About New AGEOD Engine

Posted: Wed Jan 09, 2019 9:34 am
by Pocus
Nothing is out of the equation on the possible topics of subsequent games, in any case. And the engine is definitively faster and more stable.