Pocus wrote:The new engine uses regions!
As for WW2, it is not entirely ruled out, but the AGE engine would not have coped with that (see the slowdowns with PON and magnify them tenfold at least). Perhaps the new engine can deal with WW2 one day though. But not this year...
Pocus wrote:You probably read to much between the lines Nikel. We never at Ageod did a WW2 game and given how we would like to do one, a thorough analysis of contents and needs will be necessary, that's all. For now we prefer to build one brick after another to have things right.
Pocus wrote:and each such hex would be a battlefield of 60x60 hexes!
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