Page 1 of 1

CPU cores used?

Posted: Sat Oct 01, 2016 12:06 pm
by csiemers
I was noticing last night when I was playing Wars of Napoleon that it was using only 1 of the 8 cores on my computer.
Aren't Ageod games multi-threaded applications? Seems that if Ageod was to use all the cores on a computer it might perform faster.

Posted: Sat Oct 01, 2016 12:55 pm
by ERISS
csiemers wrote:was using only 1 of the 8 cores on my computer. Aren't Ageod games multi-threaded applications?

No, let's hope next engine will be.
Seems that if Ageod was to use all the cores on a computer it might perform faster.

Sure, at least half of them, all is too much.

Posted: Sat Oct 01, 2016 5:10 pm
by Nikel
I asked for it 8 years ago, my first post here ;) Unfortunately it did not happen.


http://www.ageod-forum.com/showthread.php?8687-Multi-core-support-and-other-things&highlight=

Posted: Mon Oct 03, 2016 1:18 pm
by Pocus
It is super hard to change an engine from mono to multi threading. AGE was started mono in 2004 and it never switched to multi-threading. Except for PON where we are using a special directX library that is using its own thread for map display and scrolling.

Posted: Mon Oct 03, 2016 3:19 pm
by Nikel
And the new engine?