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Carrington
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Joined: Wed Jan 03, 2007 3:53 am

Pbem/pbfs

Tue Sep 07, 2010 3:47 pm

I use Sugarsync and Google documents, and it occurred to me that these (as well as the various other 'cloud computing' systems might be fairly good third-party platforms to allow for file-sharing PBEM files.

The advantage here is that it could increase the convenience of PBEM to have files stored at a central repository (instead of e-mailing them back and forth). And, perhaps more importantly, implementation would probably be a question of refining the game engines' treatment of save game files -- i.e. allowing the user to specify where games are saved within their own computer's directory structure.

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