http://forum.paradoxplaza.com/forum/showthread.php?t=407726
CynicalRyan wrote:
AFAIK, Empire: Total War uses this concept (not just F.E.A.R. :P) to great success (haven't played it, so I wouldn't know how well it works in strategy games,
Johan wrote:Sorry, I don't have time to talk about our AI atm, but I was not aware of there being an AI in Empire Total War.
But yeah, we've been using goal-oriented plans driving our ai's since eu1. You can't determine hiw the AI in the older engine works by the cripple-scripts that it has to make the AI just do historical things.
TW Rehab wrote:@Johan:
Hi there Johan. This is Kieran from the Creative Assembly, the chaps behind Empire.
Forgive me if I cut to the chase, It's not particularly sporting (Or accurate) to suggest Empire 'has no AI'.
I appreciate I may have misread your remark, but I note several other readers have taken it the same way and in two subsequent posts you havn't bothered to correct them, so I can only assume it was your intention to take a swipe at Empire.
If I'm wrong, please do let me know. Otherwise meet me on Hang Man's Hill at midday, the weapon is swords.
Yours,
Kieran
Johan wrote:Sorry.
Just was irritated after paying for the game at releasedate and basically winning every single battle first try.
Then having the AI being unable to build armies that were challenging (even if you had no clue about the gamemechanics, which the manual did not explain.)
Basically I was able to knock out denmark in 1 year as Sweden by just marching the troops i had at start to christiania and kobenhavn.
It felt like "build something random, and move armies randomly at weak positions". The AI in eu1 was a bigger challenge and that one could not handle more than 2 targets per country.
We've been slaughtered for bad ai in games as well, but I'd expect that if you got a budget over 1M USD you'd be able to have at least 1 guy at AI for a year
TW Rehab wrote:First, thanks for buying Empire.
Second, if I may, as we know the fans will have their say and are the last, and most critical line of judgement. Rightly so as they're our customers.
So, as a player, we appreciated your feedback and interest in Empire.
Hopefully you'll feel more challenged with the upcoming release of the new Multiplayer Campaign beta. I'm sure one of our many AI programmers would be up for a game if you're looking for opposition...