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Pax Romana problem
Posted: Fri Sep 26, 2008 12:16 pm
by Bru
the game crushes continually...someone can help me?
Posted: Fri Sep 26, 2008 8:06 pm
by tagwyn
I can't make it work either. Are you using Vista? t
Posted: Fri Sep 26, 2008 9:59 pm
by PhilThib
Pax Romana is an old 2003 game and should run only on Windows 98 or 2000 to my knowledge...

Posted: Fri Sep 26, 2008 11:54 pm
by Bru
damn...it was really a fantastic game....
Pax Romana?`
Posted: Sun Oct 26, 2008 6:37 am
by tagwyn
AGEOD: Can't you guys fix it to run 0n Vista? T

Posted: Sun Oct 26, 2008 12:02 pm
by Primasprit
tagwyn wrote:AGEOD: Can't you guys fix it to run 0n Vista? T

Pax Romana is not an AGEOD game.
Pax Romana?`
Posted: Sun Oct 26, 2008 9:49 pm
by tagwyn
Primsprite: AND?

apy:
Posted: Mon Oct 27, 2008 4:32 pm
by Mons
After Great Invasions II, rewriting Pax Romana could be a great thing...!
Who coded PR, the good Calvinus?
Posted: Mon Oct 27, 2008 5:12 pm
by Lafrite
tagwyn wrote:Primsprite: AND?

apy:
Pax Romana is in C++

, AGE Engine is in Delphi

, and worst i'm not even sure that PhilThib has the code source in his cellar.

Posted: Mon Oct 27, 2008 5:19 pm
by Tamas
Mons wrote:Who coded PR, the good Calvinus?
He did not, afaik.
Posted: Mon Oct 27, 2008 6:56 pm
by Alzate
Mons wrote:After Great Invasions II, rewriting Pax Romana could be a great thing...!

Who coded PR, the good Calvinus?
Great invasions II? that would be great! do you think there are grounds to hope for this in 2009

?