Durk wrote:I do not yet have an answer, sorry, but I am in search of such. If I find out how to make those golden doors, I will let you know. Currently, I am a client state of Egypt
Durk wrote:vaalen - I love your description of your game. Small faction can be fun, but I have now played three where I lasted less than four game turns; so players who chose this fun need to be ready to restart.
loki100 wrote:general point, you can check all these sorts of issues in the structures file in the game database.
useful columns are:
ao - if it is limited to certain terrain
ap - if it can't be built in certain terrain
az - if there is a road constraint (usually you need the second one for many world/national buildings)
bl-bm if it can/can't be built at certain civ levels
bn if there are pre/co requisites
I find it invaluable when trying to work out why some options don't come up. You can also use it in reverse - for eg the crafter district is a precondition for a lot of comerce buildings, but then that can crowd out something you really want. So while that is an excellent early build, you may also want to disband a few to give you more chance of getting some options.
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