Gray Fox wrote:My longest test game was 304 of the 1-year turns. I've won CW2 in 14 turns, so the 1-year turns work fine, too.
I have no doubt that it's working but my concern is "what does it mean to have one-year WEGO turns ?? I can't figure out how can it reflect any realalistic military operation (I can figure out one-year change in economics but for military/battles ??). Will be hard to imagine why it took one year to my army to move from here to there and how is it possible that the other army was there at the "same time"of the year ...
One year turn also means no seasons, no weather impact (snow in summer ?). Etc. I insist that one-year turns make no sens at all. It reminds me Civilization with 25 years turn.
Realism will deeply suffer from it. I hope I'm wrong.
it doesn't suffer to be honest.
The game works on the logic that one turn in 4 has more harsh weather than normal (you can get harsh weather in any turn in mountains etc), so there is a rough seasonality.
Regions are bigger than say AJE, so you are very unlikely to see two stacks just sail past each other.
In turn there is a shift of mind-set. Took me a while but fundamentally this is not an operational game, its strategic. Its Empire building (and as per the dev diaries, once you have your Empire holding the damn thing is a real challenge), so the loss of some finer detail is not an issue.
So you won't sit there, as you might in AJE (or WiA) and plot and replot a movement path to possibly slip past an enemy column, so you are working at a broader level. As an eg, for the most part Central and Southern Italy is 2 regions wide (3 in a few spots). So if you move into enemy territory you are most likely going to encounter their army, the scope for slipping past them is there but pretty much unlikely.
I guess what I'm trying to say is you end up reading the Empires map very differently to AJE. Not least you maybe thinking about establishing control over say, the Po valley, as your next major campaign (which will probably last 4-6 years to carry out). You're not thinking of how to bring the Pontics to battle with Sulla in terrain that hurts them and works in your favour.
And its worth remembering, that battles are very detailed, both within Empires and if you use the FoG2 link.