The team plans to finalize a patch over the weekend, but is waiting player's feedback on the already suggested changes. At least one Beta patch 0.2 will be done, and if everyone likes it will be turned to official.
Among one of the changes being tested now is the increase in damages, as most players have the feeling combat is a bit too "weak" in terms of losses. But this can't be implemented until the replacement issue is fixed, or it will be adding insult to injury