csiemers wrote:Don't count on it.
Ageod tends to abandon games after a short period of time. Sometimes they'll put out a patch for glaring bugs shortly after a games is released, but after that they are abandoned to work on the next "great" game.
Also, they are working on their next game engine so that makes it even less likely they'll be putting out fixes for any of the older games.
I hope they prove me wrong, but one shouldn't hold their breath waiting.
allan_boa wrote:If only the forums were more active and all questions answered (even stupid ones ) ... How do you want to learn how to mod if nobody answers the questions ?
For example, I posted a question about modding in the general forum so that everybody can read it but I never got an answer ...
viewtopic.php?f=46&t=52744
Citizen X wrote:allan_boa wrote:If only the forums were more active and all questions answered (even stupid ones ) ... How do you want to learn how to mod if nobody answers the questions ?
For example, I posted a question about modding in the general forum so that everybody can read it but I never got an answer ...
viewtopic.php?f=46&t=52744
I always considered this forum a bit too active at times for my taste.
Anyways: Done
pantsukki wrote:For example the PLC is currently handled quite badly and very ahistorically. Additionally there are numerous glitches and bugs, varying from really small to smallish, IMHO. The diplomatic side is lacking and the campaign ends too soon. Just to name a few.
pantsukki wrote:Would be great to know if there are still plans to patch and improve the game. I have more suggestions especially regarding the map, but it seems pointless to report bugs and suggest improvements if there's no chance of them being implemented.
Durk wrote:What I am telling all, patches are not likely to happen. But some players will make small fixes to things.
So if there is a game breaking problem, then a fix will happen. If there are minor issues, these will likely just be lived with.
Searry wrote:What I hoped for was for was more development and such.
The game feels like a rough diamond which could do with more development. Especially the GNW scenario.
pantsukki wrote:For example the PLC is currently handled quite badly and very ahistorically. Additionally there are numerous glitches and bugs, varying from really small to smallish, IMHO. The diplomatic side is lacking and the campaign ends too soon. Just to name a few.
Taillebois wrote:I have just updated my version of "The Operational Art of War" - there are over 500 user made scenarios so it is no wonder it has become one of the most esteemed war games.
I've always felt Ageod missed a trick by making it so hard to alter things or make new scenarios. If a fraction of the effort that went into monster games like Pride of Nations or Wars of Napoleon had been put into making a simple scenario designer and editor then the games would be more popular.
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