veji1 wrote:The key in this game should be that supply wagons shouldn't be able to travel accross a province with an enemy fort, meaning that an army just cannot go any further for more than a turn or two.
PhilThib wrote:veji1 wrote:The key in this game should be that supply wagons shouldn't be able to travel accross a province with an enemy fort, meaning that an army just cannot go any further for more than a turn or two.
Not sure how this could be done
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