First of all thanks for the support received for TYW and also thanks for the critics that help to make things better next time.
I'm currently working on fixing issues and developing new features for next TYW patch.
Issues like the missing text in initial dialogs in main campaign, like the glitches in the 'bell sound', etc..
I have check the supply system in order to make it less hard, in this line a new RGD will be added, 'Plunder' will add some supplies to units in a non pillaged region at some development level cost and loyalty. There will be a new RGD for increasing the fortresses level or to build one if there is no fortress in the region (but there is a city).
Any comments, suggestions, complains, etc.. are welcome here.