veji1 wrote:in the unit ledger or are you talking about an RGD ?
EDIT : this might be key because I fear that a bottleneck in the east side of the Rhine (Francfort for example with no depot) might be a cause for many supplies issues
Captain_Orso wrote:What may be preventing this from working is not having the minimum 25% MC in the region. Maybe having a regenerating set of RGD's to build depots could fix this.
The RGD should:
- Check if the region belongs to an ally (if it doesn't just capture it and build a depot *duh* :wacko .
- Check if you have a supply unit (3 supply elements) in the region.
- Check if you have enough money to pay for the depot.
- Check that there are no other structures in the region.
- If all of the above pass the test, give the player playing the RGD 25% MC and start building the depot.
Questions that remain (and not necessarily just with the RGD itself):
- Will giving the faction which built the depot 25% MC and the depot cause the region to change control to the builder's side?
- If the depot owner doesn't own the region and allied troops move through the region, will the MC shift toward the allies faction, and will this affect the function of the depot?
There are lots of unknowns and I think the game wasn't really created with this concept in mind. Maybe it would work splendidly, and maybe it will fail with just a minor discrepancy.
Captain_Orso wrote:Your supply can move through allied regions.
Allied depots and depots belonging to factions with which you have Supply Access or Foreign Access do NOT draw your supply. They will give your stacks within range supply, but that supply is produced by that faction and coming from that faction.
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