AI saved game examples
Posted: Thu Jan 07, 2016 4:04 pm
Hi,
If someone has a saved game showing one of these issues, it can help me test if the new/improved code does some good job:
a) leaders in a distant region, staying idle without troops
b) too much force dispersal nearby enemy stacks (3 regions or less)
If someone has a saved game showing one of these issues, it can help me test if the new/improved code does some good job:
a) leaders in a distant region, staying idle without troops
b) too much force dispersal nearby enemy stacks (3 regions or less)