Page 1 of 1

AI saved game examples

Posted: Thu Jan 07, 2016 4:04 pm
by Pocus
Hi,

If someone has a saved game showing one of these issues, it can help me test if the new/improved code does some good job:

a) leaders in a distant region, staying idle without troops
b) too much force dispersal nearby enemy stacks (3 regions or less)

Posted: Thu Jan 07, 2016 4:14 pm
by Montbrun
I sent Save Game Files and Script Files to Captain_Orso a week ago.

http://www.ageod-forum.com/showthread.php?41854-Tilsit&highlight=tilsit

Posted: Fri Jan 08, 2016 4:40 pm
by Pocus
Hi,

Thanks... I have a save with wandering units also.