castoche
Conscript
Posts: 10
Joined: Mon Dec 19, 2022 1:32 pm

the time of recruiting units.

Sat Apr 01, 2023 6:16 pm

hello
I play with the ED mod, I would like to know how to reduce the time of recruiting units. thank you

Offworlder
General
Posts: 520
Joined: Mon Nov 12, 2007 1:56 pm
Location: Malta

Re: the time of recruiting units.

Wed Apr 05, 2023 3:24 am

Do you mean through modding? If that is the case, just find the 'models' file, look at the first batch of units labelled CMN, go down the list of whichever unit you want to mod, find 'Days' and change the figure next to it.

Of course it would mean that all units containing that element for all factions will be recruited at that speed.

If you want to amend a particular national element add a line 'Days=' and insert number of days you would like to see it finish off (insert just before the 'CustomNames' line). It should work...

User avatar
Pocus
Posts: 25662
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Re: the time of recruiting units.

Fri Apr 07, 2023 8:12 am

Don't forget to delete the .cache file so it is reconstructed also.

castoche
Conscript
Posts: 10
Joined: Mon Dec 19, 2022 1:32 pm

Re: the time of recruiting units.

Thu Apr 13, 2023 12:40 pm

OK thanks to you

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