Because of the way the AGE engine displays the map and the version of DirectX it uses, some recent video cards might have problems causing random crashes. It don't affect by far everybody but when it does happen, it will be quite a bother for the unlucky player.
There are possible work-around these issues though. The first is to never put too much textures in memory at once. To do that, you need to open the file general.opt with a text editor (notepad or notepad++), this file is in
and edit the line MemUsage = 75 (it can be any number...)
MemUsage = 10
Another way to prevent random crashes (linked to the game being denied file writing access) is to delete the file Userpath.ini which is also in the game main directory.
With these 2 simple edits, many users have reported a vast improvement in stability.
Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."