The suggestion has been made that the two player DLC be Multiplayer only.
This is absolutely unacceptable to me. Many of us only play single player, and we should not be abandoned. I cannot believe that AGEOD would abandon us on this game, and on the coming DLC. Waiting for a further patch for single player discriminates against single players and is not acceptable.
The vanilla game is simply not acceptable in its current form, and we single players have just as much right to a better working game as those who play multi player. And it can be done.
There are two major problems that are brought out in this thread.
First, the AI declaring war too often, and when it makes no sense in a historical view, and when the AI is militarily weak.
This did not happen during the period. After Austrias initial defeat in 1805, it did not declare war against France until 1809, when France was embroiled in Spain. After the second Austrian defeat, Austria remained at peace with France until 1813, after the French army had been destroyed in Russia.
Prussia was so crushed by France in the first war that they did not fight France again until they were in effect liberated by the Russians in 1813, again after the French army was destroyed in Russia.
Neither of these nations fought wars with minor countries while they were at peace with France.
Russia made peace with France in 1807, and did not fight France again until 1812. Even then, it was France who attacked Russia. Russia did fight a war with Sweden while at peace with France.
The two player game, in its single player version, can and should adopt a more historical war entry mechanism for these nations, perhaps by scripted event, once certain conditions are fulfilled. Certainly this can be done, and has been done, in other AGEOD games.
The second major problem is the poor unit construction habits of the AI, and the AI going to war with totally inadequate forces. In PON, the AI was able to build and maintain large and formidable land forces, and to mass them in large stacks. It did not modernize its fleets, but that has no relevance to a war covering a ten year period only. Certainly if the AI in PON can build strong forces and concentrate them, the same could be done here.
An alternative would be to script the building of AI forces for the major non player nations, so they go to war with strong forces. Austria had rebuilt and improved its armies prior to declaring war in 1809 and 1813. Prussia developed the landwehr system while at peace with France, and had modernized ists military, and was able to field substantial forces in 1813. Russia also learned from its mistakes, and the huge army it fielded in 1812 had been reorganized into strong corps and divisions that were quite formidable.
This can be achieved by scripted events, which would ensure that AI nations would have appropriate, historical forces when they join the allies.