Tue May 31, 2016 9:01 am
1. To DOW a country you need a cause, i.e a CB.
2. If there is no tension because of a disputed region (based on loyalty), then either you forge a CB (costly and long) or reduce relationships to the minimum level possible so that a border tensions CB appears (1% chance per turn). Or you ally with someone that might be at war with Portugal after some time.
3. Except it supercede normal alliance, nothing more.
4. If you become at peace with a country, then there was no other possible treaty between you and him, as you were at war. With peace comes a free passage and supply from the defeated to the victor.
Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."