Kev_uk wrote:Good questions. And yes, I think historically the French were not that good at sea, going by the sources I have read. The best, effective fleet is in Brest, the Toulon fleet (ughh Trafalger) with Villeneuve is a good bunch of ships hampered by a very low quality commander. I put it on passive most games I play and try and pull it back to Brest, with the intention of combining my naval assets there. Usually they get intercepted and I have to wait several months to rebuild. I think it is pretty historical.
So there actually isn't one decent fellow from the get go - however as I said, sometimes promoted admirals tend to increase their stats. Which is why the Dutch admirals become so important later in the game as they can give France an edge in the maritime department.
Maybe one more issue I have (and I'm not saying that this is a defect or something, just my feeling), is that there is only one three star admiral who is a totally useless ass, but no other admiral can actually be promoted to three stars.
Actually I never move Villeneuve and let him rot in Toulon. The rest of the Med fleet I normally take out on short cruises trying to intercept the Russian or smaller navies in order to get one of the admirals a promotion. When Spain joins the fray on the side of the allies, a few more opportunities come by, but its important that the Toulon Squadron is at full strength. As to the Atlantic, the principle strike force is the Brest Squadron, though I bring in the admirals (not the whole squadron) from Mauritious. They help in easing the command penalties that are present at first. Also, I bind my time until the blockading squadrons weaken and then sally forth from Brest to Lorient (which is never blockaded by the AI). This allows me to repair the ships, gain experience and some freedom to act against the weaker squadrons found at Rochefort and Corunna. Its mostly a hit and run campaign while waiting for the fleet to build up its weak squadrons and gain experience while gaining promotions and possible improvements to the admirals. Up until 1809 I only build modestly, some merchantmen, one or two privateers and some transports. I never proceeded beyond 1809 so I guess then I'd be able to have a creditable fleet with some decent admirals at hand and possibly start building some additional squadrons.