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How to create Kingdom of Westphalia?
Posted: Thu Jan 28, 2016 10:15 am
by Offworlder
The title says it all!

Posted: Thu Jan 28, 2016 4:50 pm
by PhilThib
Conditions are expressed in the (locked) option in the French ledger. Only France can create this one.
Posted: Thu Jan 28, 2016 5:32 pm
by Offworlder
But when does this option become available? I'm in early 1809 and can't see anything yet...
Posted: Thu Jan 28, 2016 6:43 pm
by vicberg
Annex Hannover and Oldenburg
Posted: Thu Jan 28, 2016 11:44 pm
by Offworlder
But the Oldenburg annexation says that one needs to have Westphalia first... at least that's what I think
Posted: Thu Jan 28, 2016 11:50 pm
by Montbrun
I didn't have to annex Oldenburg first.
Posted: Fri Jan 29, 2016 12:22 am
by vicberg
Here it is
MinDate = 1807/01/01
EvalUnqUnit = Napoleon Bonaparte
EvalDiploItem = OLD;$diDefensiveTreaty;Since 1
EvalDiploItem = HES;$diDefensiveTreaty;Since 1
EvalDiploItem = BRU;$diDefensiveTreaty;Since 1
EvalRgnOwned = $Hannover
EvalRgnOwned = $Magdeburg
EvalEvent = evt_nam_FRA_KingdomOfWestphaliaCreation_Locked;=;1
EvalEvent = evt_nam_FRA_AnnexationOfHannover;CuOccurs;1
In English, must be on or after jan 1st, 1807. Defensive treaties for at least 1 turn with Oldenburg, Hessen and Brunswick. Hannoover and Madenburg must be owned and Hannover annexed
Posted: Fri Jan 29, 2016 11:41 am
by Offworlder
Problem is that Oldenburg, Hesse and Brunswick never even answer diplomatic summons so how's one to get a defensive treaty from these states? Maybe declare war, let the warscore go up, and then slap a defensive treaty on them?
Posted: Fri Jan 29, 2016 12:25 pm
by veji1
Same, never managed to do anything the diplomatic way. I suppose just dowing and annexing oldenburg cold do the trick.
Posted: Fri Jan 29, 2016 1:50 pm
by Offworlder
I'm trying to basically finish off the three states and let the warscore accumulate. Then maybe given the mechanics whereby unused warscore ends up being translated in positive attitude by the defeated, I'll blitz them with a rapid series of diplomatic advances. I know, its gamey but...
Posted: Fri Jan 29, 2016 2:34 pm
by veji1
Offworlder wrote:I'm trying to basically finish off the three states and let the warscore accumulate. Then maybe given the mechanics whereby unused warscore ends up being translated in positive attitude by the defeated, I'll blitz them with a rapid series of diplomatic advances. I know, its gamey but...
There should be an F4 event where the french can "force" Oldenburg and Hessen into getting in an alliance, ie bully them, which in turns would open the option.
Posted: Fri Jan 29, 2016 2:48 pm
by vicberg
Westphalia occurred after Tilsit. The event should change so that after Tilsit as long as Oldenburg, Hessen and Brunswick are not foreign controlled (or controlled by France) and French own Hannover and Madenburg, then the event becomes available.
EvalEvent = evt_nam_PeaceOfTilsit_PeaceSigned;>=;1
SelectFaction = BRU
EvalRgnOwned = <Capital of Brunswick>
SelectFaction = HES
EvalRgnOwned = <Capital of Hessen>
SelectFaction = OLD
EvalRgnOwned = <Capital of Oldenburg>
SelectFaction = FRA
EvalRgnOwned = $Hannover
EvalRgnOwned = $Madenburg
A better approach would be to have multiple events for Westphalia, each one fires until event conditions are met. After Tilsit, the first event fires and converts Hannover and West Prussia into Westphalia. Then 6 events fire for Oldenburg, Hesson and Brunswick. The first 3 check if OLD, BRU, HES are still independent and own their capitals (one for each minor). The next 3 check for French control of the capitals. This is more flexible to account for unknowns.
Then, when Westphalia is created, Hannover and West Prussia immediate become part of it. Then OLD, BRU and HES may become part of it unless another power has taken it over. If that other power has, France comes in and boots them out, takes control of the capital and then the event fires, gives the minor to Westphalia.
Posted: Fri Jan 29, 2016 6:55 pm
by Offworlder
veji1 wrote:There should be an F4 event where the french can "force" Oldenburg and Hessen into getting in an alliance, ie bully them, which in turns would open the option.
Does this option exist?