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Pocus
Posts: 25499
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Location: Lyon (France)

New screenshots!

Tue Aug 18, 2015 9:18 am

Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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DrPostman
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Location: Memphis, TN
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Tue Aug 18, 2015 4:42 pm

They look really good!
"Ludus non nisi sanguineus"

Image

MarshalJean
Lieutenant
Posts: 146
Joined: Tue Apr 30, 2013 2:49 pm

Tue Aug 18, 2015 7:56 pm

Really looking forward to it!

Duke76
Corporal
Posts: 50
Joined: Sat Dec 14, 2013 5:59 pm

Tue Aug 18, 2015 10:41 pm

Beautiful counters and portrait, terrific map but awful city counters, expecially the minor city, first NC city counters look better...

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Carnium
Posts: 2115
Joined: Thu Jan 17, 2008 2:08 pm
Location: Slovenia

Wed Aug 19, 2015 11:14 am

Duke76 wrote:Beautiful counters and portrait, terrific map but awful city counters, expecially the minor city, first NC city counters look better...


100% agreed. Those city counters are from PON :(
However portraits are sweet and colour balance is way better than in previous new titles ala CW2
This game will be a dream come true!

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Narwhal
Posts: 792
Joined: Fri Aug 27, 2010 4:13 pm
Location: Paris

Wed Aug 19, 2015 1:55 pm

I would like the boundaries between the province to be more visible. In some cases [Northern France / Netherlands], it is barely legible ; in many case it is hard to read. It was one of my main showstoppers in NCP.
Same with the roads, too thin in my opinion.

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Philippe
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Posts: 754
Joined: Thu Oct 26, 2006 11:00 pm
Location: New York

Wed Aug 19, 2015 6:10 pm

The screenshots that I would like to see are one centered on Leipzig and one centered on Berlin.

In earlier games there were problems with how Leipzig was depicted (important for simulating the disaster of the destruction of the bridges over the Elster at the end of the battle of Leipzig), and the towns of Brandenburg and Potsdam have a nasty habit of showing up in the wrong place relative to Berlin.

This seems to have been corrected in the To End All Wars map, but I can't tell if this map is based on that or something else.

I'd love to know if these problems have been corrected.

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Person of Interest
Posts: 171
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Location: Kentucky

Thu Aug 20, 2015 3:28 pm

Awesome!

veji1
AGEod Guard of Honor
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Joined: Fri Dec 08, 2006 6:27 pm

Thu Aug 27, 2015 10:29 am

Nice graphics, the way they look I can infer that the ideas I had muttered about giving a special role to control of chokepoints, ie fortified cities controling some key access points such as bridges over rivers or moutain passes, has not been implemented.

I can understand it of course, other priorities in the scheme of a grand campaign with diplomacy, production and all, but I really hope one day this will see the light : in the context of european warfare from the 1600s to the end of the napoleonic era, much of the actual campaigning had control of such key locations as a key element : Ratisbon in 1809, the bridges over the Po in 1800, but also Maastricht in the war of devolution for control of the crossing of the Meuse, etc etc etc...

I would really like to see this implemented one day, because this opens up the game by making it valuable for a player to keep sizeable forces and garrisons to cover for key fortified cities that give easier passage over a major river for example.

Baris
AGEod Guard of Honor
Posts: 1931
Joined: Fri Apr 16, 2010 9:50 pm

Sun Aug 30, 2015 12:00 am

I don't know the map but from the look of it there is one chokepoint (bridge) through west of Frankfurt where Mortier corps stationed. I guess it is the only passage across the river from the multiple regions nearby.

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Bernadotte
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Location: south of munich (germany)

Fri Sep 18, 2015 2:01 pm

Very nice ! :thumbsup:
In the second screenshot is a typo for the region "Würtemberg" (between Frankfurt and Nuremberg). Württemberg sholud be written with a touble-t! Wür[color="#FF0000"]tt[/color]emberg :innocent:

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