These are the issues I have with the new interface, and the things I miss most from the old:
1. Unit details.
In both versions, you click on an element to see its stats and details. The new version requires no less than four separate clicks to see everything.
Pon required only one click, and you could see every stat, beautiful artwork of the unit, and a chart to the right that told you the exact combat stats for your unit at various ranges.
The new system does not even have the detailed range information, and is much more cumbersome to use. I request that using the PON single click system be resumed.
2. Message organization.
In the new version, the buttons to see messages of a particular category are far to the right, on the bottom of the screen, in a single horizontal line, in red.
In PON, the buttons were on the left, in two vertical rows, in the center, right next to the message window.
The new system requires you to look to the far lower right to find the right button, then turn your vision back to the left center of the screen to read the messages, which is burdensome and tedious, after awhile.
The PON system did not require any vision shifting or head turning, as the buttons were on the left, right next to the window, and you never had to shift your vision, and only had to read from left to right, which is natural, rather than turn to the right to find thebutton, then turn to the left to read the message. I request that the message buttons be placed tot he left center, as they are in PON, as this is much faster and easier to use.
3. Placement of diplomacy and tech interfaces on terra incognita, in the far upper right of the map.
In the new system, you have to find the right place on the map to click on, with a whole bunch of nations and techs right next to eac other, and I find this time consuming and clumsy.
In PON, both Diplomacy and Tech had their own ledger page, which made them easy to find, and buttons that could sort the various techs and nations in a very useful filtering process.
The new system has no filtering at all.
I requat that both tech and diplomacy have their own ledger page, with filters, similar to PON, with adjustments for the great differences in the games.
4. Finding units in the ledger.
The new system requires you to click and hold a very narrow yellow line to scroll up and down among the unit lists, which is absolutely necessary. I often lose hold of it during the process, and it seems jerky and hard to hold. I can never get it to show the first two or three units, no matter how hard I push it up.
Pon had a much wider, easier to see brown bar which was easy to click and hold on, and moved easily up and down. I had no trouble getting it to show the first units. It is smooth, not jerky, and I do not lose hold of it.
The new system gives you only 11 options for filtering units.
PON gives you 14, and I miss the 3 options that have been left out, which I found useful.
I request that the PON bar be instituted, as it saves so much time and is not frustrating at all, and that we have the same 14 filtering options we had in PON.
5. Moving to different pates in the ledger.
PON had a list of buttons at the top that would take you to the exact section you wanted. It did not matter if you clicked more than once.
The new interface has the buttons at the bottom of the ledger, which is harder to see, and if you click more than once, you get dumped off the ledger, back to the map. Often a single click has no effect, and you get dumped to the map when you click again Very frustrating and time consuming.
I request that the PON system be instituted in the ledger, as it worked and was easy to use. No frustration.
6. Posture buttons.
In the new system, there is only one posture button showing at a time,and you have to do multiple clicking to get the button you want. This is a lot of work when you are setting postures for a lot of units.
In PON, all the posture buttons were shown and available, in full color, and all you needed was asingle click.
An option was included in a TOAW patch to show all the posture buttons, but only the current selection was shown in color. This is acceptable, but I prefer having all the buttons shown in color, as it makes them easier to find and select.
I request that the PON posture buttons be restored, or, if that is not possible, that the option to have four buttons showing be applied to this game as well.
There other issues, but these are the ones that are most important to me. I invite all to submit their ideas for things from the old interface that they prefer. Pocus said they were very open to considering our comments on this issue, which is yet another great thing about Ageod, my favorite company.