Drake001
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Fri Apr 17, 2015 3:53 am

Look...after countless Napoleonic games...the one thing that will carry the day is realistic victory conditions for the various factions/powers. It is not cities, etc. The one and only best thing the developers can do is read Kissingers book on the conference that followed the wars. It reveals demonstrably what each faction was fighting for. Austria and Prussian want the German population mostly, for example. Which will predominate? What about Poland and Russian? Austria, the country in the worst position of them all, did not want nationalist/ethinic forces to prevail...for obvious reasons. Prussia wanted Germanic nationalist forces to prevail. Britain and continental balance and weakness? Napoleon and legitimacy...but in which order...the old world or the new?

Most Napoleonic games are about cities and territory which fails miserably and fails to capture the era. The differing countries have different objectives....except in the early days in the defense of the Ancien Regime, they split as the new world/ideas developed and acted in their own self interest (with Prussian the obvious victor as they combined both ideals....Britain 2nd)...and that is one of the main reasons Napoleon was so successful...he exploited that...and that is what makes the era and a game interesting.

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BigDuke66
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Fri Apr 17, 2015 4:55 pm

I hope the replacement system gets some attention too.
Options like rushing fresh recruits to the front or leaving them to be trained properly would have provided interesting ways to play.
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Field Marshal Hotzendorf
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Tue Apr 21, 2015 3:41 am

So in this game for example, if you are playing as Great Britain and you wish to use diplomacy to stay neutral or even try to form an alliance with France, would this be possible? How open ended will the game play be? Thank you.

Lysimaque
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Wed Apr 22, 2015 8:45 pm

For me i clearly excpect something more than historical obb. I want a grande campagne, with recruitement , political et economical choice for differents reason. Firstly, i clearly believe that Ageod can combine Great Strategy and Wargame perfectly, and by the way be more ambitious that just modelize only war. Diplomatic options of End of All Wars was a move on good directions, but people want more a-historical . Of course England should never be allied with France for example, but Turkey and Sweden could be and i very like the fact we could take 8 nations separetly instead of a basic France vs Coaliation .

Secondly it is obvious that a Napoleonic Empire was strongly dependent of his economy. If you dont modelize it well, you take the risk to dont capture the era. Just make decisions of improvement province more important and some options like requisitions less powerfull.

Thirdly, i understand that recruitement is a bit fastidious sometimes, but it is very enjoyfull for people like that love create army and try to make surprise on secondary front with this news forces in Pebm.

I play Aje on pebm now, and i really dislike the trigger that force history like Pompey cannot defend Rome and Sicilia or Spain surrender without reason. I really hope we could make really important choices in Napoleonic. Ageod will show to Paradox how to make an awesome Grand Strategy Napoleonic Games.

ChechuMGA
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Sun May 17, 2015 9:48 am

Hi!, I love Ageod's games and History in general, I'm playing Napoleon's Campaigns and I love it, but I'd really like to have more diplomatics decisions because in this period of time diplomats were very important, not only Generals.

I'm waiting to see the first images games :)

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Ebbingford
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Sun May 17, 2015 10:20 am

Field Marshal Hotzendorf wrote:So in this game for example, if you are playing as Great Britain and you wish to use diplomacy to stay neutral or even try to form an alliance with France, would this be possible? How open ended will the game play be? Thank you.


Form an alliance with France, never...., oh wait, we did from the Crimean war on, despite Raglan thinking they were still the enemy... :cool:
"Umbrellas will not be opened in the presence of the enemy." Duke of Wellington before the Battle of Waterloo, 1815.

"Top hats will not be worn in the Eighth Army" Field-Marshal Viscount Montgomery of Alamein K.G.


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BBBD316
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Mon May 18, 2015 5:41 am

I am happy with the recruitment, mixing and matching units for your army is quite fun. Reinforcement on the other hand is not, just wish it was easy to understand.

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Field Marshal Hotzendorf
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Tue May 19, 2015 5:41 pm

I too hope that there is an easy system in place for reinforcements.

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Field Marshal Hotzendorf
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Tue May 19, 2015 5:44 pm

I'm not saying it is a very realistic possibility that France and Great Britain would form an alliance, but I am curious about how open the possibilities for diplomacy will be. I think the more options the better and the more fun the game could be.

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FENRIS
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Tue May 19, 2015 5:50 pm

+1 an alliance with France in 1800 or later : i think it's totally irrealist.
England neutral in 1790 1792 or in peace in 1800 why not ? but an alliance....

:thumbsup:
[color="#FF8C00"][/color]Eylau 1807

"Rendez-vous, général, votre témérité vous a emporté trop loin ; vous êtes dans nos dernières lignes." (un russe)

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Field Marshal Hotzendorf
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Tue May 19, 2015 6:01 pm

You know, in 1939 it shocked the world when Germany and the Soviet Union signed the Ribbentrop-Molotov Pact. Not many people predicted that. So, sometimes weird things come together in times of war.

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Shri
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Thu May 21, 2015 9:43 am

European Diplomacy is full of Flip-Flops, with Russia providing several of them.
Allying with Frederick post the death of Czarina Elizabeth, Allying with the Germans in 1939, allying with Prussia/Germany post Crimean War (understandable) and then allying with the UK in WW1 (UK and RUSSIA fought the GREAT-GAME a precursor to the Cold War), several more.

French did the same, prominently in the 30 year war, allied with the Protestants in order to curb the Hapsburg power in Central Europe.

But Still, Considering that it was the young Mr. Pitt who led England in the years preceding the start of the game, i.e till 1804, there is absolutely no chance of them allying with France. In fact- England and France should be absolute Faction leaders with chances for all others to change sides.

Eg: Turkey- Promise them a free hand in Egypt and some Gold/WSU against Russia/Hapsburg and Turkey may ally with the French.
Same with Sweden, show them the Russian threat but help them in the Baltics (difficult esp. with the Loch Ness Monster called as Royal Navy)
Denmark & Poland are 2 other possible allies.
Prussia may be neutral if it gains territory in the Rhineland/Westaphalia.
Spain again may remain allied/neutral if the cards are played rightly.
Russia again, may remain neutral (but very difficult, esp. if Swedish and Turkish Gambits are chosen by the Frenchmen then Russia will be a sworn enemy).
Austria is more or less sworn enemy.
Italian states can be easily conquered and swayed. etc etc.
Rascals, would you live forever? - Frederick the Great.

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FENRIS
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Thu May 21, 2015 5:29 pm

Field Marshal Hotzendorf wrote:You know, in 1939 it shocked the world when Germany and the Soviet Union signed the Ribbentrop-Molotov Pact. Not many people predicted that. So, sometimes weird things come together in times of war.


yes, it's true but for the game an alliance France/England is unstoppable I think. but who knows

:thumbsup:
[color="#FF8C00"][/color]Eylau 1807

"Rendez-vous, général, votre témérité vous a emporté trop loin ; vous êtes dans nos dernières lignes." (un russe)

" Regardez un peu ces figures-là si elles veulent se rendre !" (Lepic)[color="#FF8C00"][/color][I]
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FENRIS
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Thu May 21, 2015 5:32 pm

Shri wrote:European Diplomacy is full of Flip-Flops, with Russia providing several of them.
Allying with Frederick post the death of Czarina Elizabeth, Allying with the Germans in 1939, allying with Prussia/Germany post Crimean War (understandable) and then allying with the UK in WW1 (UK and RUSSIA fought the GREAT-GAME a precursor to the Cold War), several more.

French did the same, prominently in the 30 year war, allied with the Protestants in order to curb the Hapsburg power in Central Europe.

But Still, Considering that it was the young Mr. Pitt who led England in the years preceding the start of the game, i.e till 1804, there is absolutely no chance of them allying with France. In fact- England and France should be absolute Faction leaders with chances for all others to change sides.

Eg: Turkey- Promise them a free hand in Egypt and some Gold/WSU against Russia/Hapsburg and Turkey may ally with the French.
Same with Sweden, show them the Russian threat but help them in the Baltics (difficult esp. with the Loch Ness Monster called as Royal Navy)
Denmark & Poland are 2 other possible allies.
Prussia may be neutral if it gains territory in the Rhineland/Westaphalia.
Spain again may remain allied/neutral if the cards are played rightly.
Russia again, may remain neutral (but very difficult, esp. if Swedish and Turkish Gambits are chosen by the Frenchmen then Russia will be a sworn enemy).
Austria is more or less sworn enemy.
Italian states can be easily conquered and swayed. etc etc.


the Loch Ness Monster called as Royal Navy) Excellent !!! :mdr:
[color="#FF8C00"][/color]Eylau 1807

"Rendez-vous, général, votre témérité vous a emporté trop loin ; vous êtes dans nos dernières lignes." (un russe)

" Regardez un peu ces figures-là si elles veulent se rendre !" (Lepic)[color="#FF8C00"][/color][I]
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Field Marshal Hotzendorf
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Tue May 26, 2015 11:41 pm

Could we maybe get another screen shot, perhaps with Military units?

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PhilThib
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Wed May 27, 2015 8:41 am

No, sorry, not now, they are under production and not yet implemented in the game...may be this summer
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Shri
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Wed May 27, 2015 6:49 pm

FENRIS wrote:the Loch Ness Monster called as Royal Navy) Excellent !!! :mdr:


:thumbsup:
That was a joke with a fair bit of truth, the English usually had Anglo-Irish and Scots leading their Armies and even Navies often, also Irish and Scot soldiers were some of the best British Regiments barring the Guards.
Rascals, would you live forever? - Frederick the Great.

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BBBD316
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Thu May 28, 2015 5:47 am

I was wondering if you could have an auto replacement option in which at the start of each turn the system works out what/if any replacements are needed (you could even set a buffer so that after huge battles there is chits available) and pops up to request your sign off.

You click yes and the reinforcements are deducted from your available resources and are there next turn, where the process repeats. If you are good, been at peace for a while you don't get a screen.

Also can we please get options to put the units for production by power? In my first goes in CW2 I was making volunteers as I thought they were the best as they came up first and there was so many troops I just got confused.

veji1
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Fri May 29, 2015 2:54 pm

The unit building interface needs to be redone. all this sideways clicking to get to the right units you want to buy... pff. when you have just done a full mobilization and you want to build those big brigades, it just costs you so so much clicking to reach them. AACW was a lot better for that aspect with the panel opening up that allowed you to order all the units on one page. I know it is the way it is because of the drag an drop feature, but really after a while it gets really annoying particularly once the game is in 63/64 and (maybe because my laptop isn't fast enough) it feels like everything becomes sloooowwwwer..

seathom
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Fri May 29, 2015 4:54 pm

I am with you Michael. Empire in Arms was the best Napoleonic game ever (the board game, of course). It was my mainstay enjoyment during high school (excepting tennis). I still take it out on occasion. I am very much looking forward to this game and hope it gives me the same satisfaction without the paperwork!

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BigDuke66
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Fri May 29, 2015 6:20 pm

Here I would like to strongly suggest that a look should be taken to the real process of conscription and army building, usually in the French army there was an annually call for conscripts and not a monthly "inflow" like money or goods from which the player can also monthly form some new units are replacements, conscription was defined in the French law and any overused should likely have consequences(war weariness, lower NM, etc :) and maybe even some kind of prerequisite on a political level.
And the player should have a wide option to either form untrained units fast(like it may be necessary after such events as a failed Russian invasion) or that he can take time to build a trained unit.

Some conscript number of France:
1806: 80.000
1807: 160.000
1808: 240.000
1809: 76.000
1810: 160.000
1811: 120.000
1812: 237.000
1813: 1.040.000
Here it's unclear if the French minor allies contribute to these numbers.


Another source, conscription numbers from "Histoire Militaire de la France" Vol. 2 from Jean Delmas:
An VIII(1799-1800): 36.714
Ans IX-X(1800-1802): 80.223
Ans XI-XII(1802-1804): 77.930
Levées supplémentaires: 33.465
An XIII: 41.554
An XIV/1806: 114.140
1807: 107.993
1808: 109.243
1809: 111.209
1810: 116.676
Exédent 1806-1810: 3.556
Rome et Trasimène: 500
1811: 138.558
Illyriens: 7.534
1812: 120.292
1813: 126.689
Réservistes 1809-1812: 90.490
Classe 1814: 158.141
Réservistes 1807-1814: 74.224
Gardes nationaux: 101.640
Hollandais (1813): 4.293
Levée des 30'000 (August 1813, Dep. méditerranées): 32.865
Lévee des 120'000 passé à 165'000 (Oktober 1813): 181.740
Lévee des 300'000 (November 1813): 71.032 (partis)
Classe 1815: ?
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Field Marshal Hotzendorf
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Sun May 31, 2015 8:26 pm

I also hope that this game is less railroaded. Don't get me wrong, I love history and historical facts, and I also like playing through that kind of real history but I also enjoy being able to try different 'What if's' and see how history may have turned out differently. Can't wait for this game to come out!

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PhilThib
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Mon Jun 01, 2015 8:44 am

BigDuke66 wrote:Here I would like to strongly suggest that a look should be taken to the real process of conscription and army building, usually in the French army there was an annually call for conscripts and not a monthly "inflow" like money or goods from which the player can also monthly form some new units are replacements, conscription was defined in the French law and any overused should likely have consequences(war weariness, lower NM, etc :) and maybe even some kind of prerequisite on a political level.
And the player should have a wide option to either form untrained units fast(like it may be necessary after such events as a failed Russian invasion) or that he can take time to build a trained unit.

Some conscript number of France:
1806: 80.000
1807: 160.000
1808: 240.000
1809: 76.000
1810: 160.000
1811: 120.000
1812: 237.000
1813: 1.040.000
Here it's unclear if the French minor allies contribute to these numbers.


Another source, conscription numbers from "Histoire Militaire de la France" Vol. 2 from Jean Delmas:
An VIII(1799-1800): 36.714
Ans IX-X(1800-1802): 80.223
Ans XI-XII(1802-1804): 77.930
Levées supplémentaires: 33.465
An XIII: 41.554
An XIV/1806: 114.140
1807: 107.993
1808: 109.243
1809: 111.209
1810: 116.676
Exédent 1806-1810: 3.556
Rome et Trasimène: 500
1811: 138.558
Illyriens: 7.534
1812: 120.292
1813: 126.689
Réservistes 1809-1812: 90.490
Classe 1814: 158.141
Réservistes 1807-1814: 74.224
Gardes nationaux: 101.640
Hollandais (1813): 4.293
Levée des 30'000 (August 1813, Dep. méditerranées): 32.865
Lévee des 120'000 passé à 165'000 (Oktober 1813): 181.740
Lévee des 300'000 (November 1813): 71.032 (partis)
Classe 1815: ?


I am planning to use the same system like in AJE, this is the annual (and not turn-based) income collection. That would work well with the game, in terms of finance. If possible, I'd love to apply the same thing to recruitment.
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Lindi
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Mon Jun 01, 2015 5:24 pm

For mony is perfect, but for conscript not sure.

in this time the recruting is do only one time by year?

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BigDuke66
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Mon Jun 01, 2015 6:16 pm

Well in the quiet times it was so, but you can see that in desperate times there were multiple calls for conscripts, so the player shouldn't be able to call up what he wants but rather call up what is reasonable in a certain situation.
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PhilThib
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Tue Jun 02, 2015 7:32 am

Yes, that would be the idea: annual calling and once in a while, in time of urgency, the possibility to make emergency calls (like the French did in 1813 to offset the disastrous losses of the Russian campaign)
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Shri
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Tue Jun 02, 2015 1:24 pm

Recruitment & Economics-
As France you do need Swiss, Dutch, Belgian, Polish and all the Germanic Brigades possible to make up the numbers.
But as England, you need the Spanish, Portuguese, Austrians, Prussians, Russians, Belgians, Dutch etc to fight hard to make up for lack of numbers.

But main problems for allies in early war was lack of training due to extreme shortage of ammo due to lack of money (esp. True for Austria also Russia had such severe gunpowder issues that they became a bayonet army in early war).
By 1808 or so, the British resolved this by resorting to "SUBSIDIES" la 7-year War. This needs to be portrayed, basically England should have unlimited or near unlimited money but shortage of conscripts whereas Russia should be extreme opposite with Austria and Prussia having somewhere in-between.
If English subsidies flow in, the allies should be able to field nearly equal armies (compared to France) with enough guns and ammo else they have to resort to a few jagers (skirmishers), cavalry and militia type massed armies.
Rascals, would you live forever? - Frederick the Great.

Drake001
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Fri Jun 26, 2015 9:09 pm

three www's dot napoleon-series dot org backslash military backslash c-organization dot html

In case you haven't found it yet this is an informative site, for example there is an article on austrian infantry regiments and their commanders among hundreds of others.

Rossignol
Conscript
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Sat Jun 27, 2015 3:33 pm

Hi, very happy that another "napoleonic" game is in developement :)

Michael T
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Sun Jun 28, 2015 4:47 am

EIA does recruitment quarterly, it works very well.

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