This is a (possibly) shared AAR built from the Western Entente perspective against our human opponent Ajarnlance. If you see him around here, boot him the hell off. :-P
Gentlemen, here we have turn 2. Unfortunately we didn't start this AAR until now, at the time I deemed it wasn't necessary and slightly frivolous. I have come to the conclusion: that I'm okay with it. :-) Also it is a good way to keep in touch with my ally of the Eastern Entente! It is a shame we hadn't started this with turn 1, but here we are, with turn 2.
Just a rapid update,
The Germans and Austrians enacted Historical Warplans.
I as the French, enacted Plan XIX, the Luxembourg Plan, because I anticipated either a Moltke, in which case I would widen the front nearly immediately. Or the Schlieffen, whereby I could flank the German advances into Belgium.
The Eastern Entente enacted, the Czar Battleplan? Focusing primarily on Austria to "Bleed them white".
The first land battle waged in the war against the Hun; was the battle of Luxembourg. The Plan from Turn 1 was to cut the German advance by a quick march into Luxembourg. The French Army led by Général Castelnau marched into Luxembourg, although the attack was intended to be supported by two French Corp by synchronized march, they failed to arrive in time for the battle. This battle still resulting in a victory, but with higher losses then was necessary.
The Belgian Corp led by Koning Albert I was attacked in Bruxelles before they could withdraw to better positions. This resulted in a favorable battle, considering we where outnumbered and severely outgunned by the German Army, led by a superior general.
This leaves us with the Belgian situation as such. With a Belgian Corps withdrawn into the Forts of Namur, and two Belgian Corps locked in the forts of Liege and Amsterdam.
The British have landed, I have ditched their rubbish commanders and under Commander Allanby have planned a lightning move to target the German Corps as they most probably march into Mons, Douai and south.
The French armies, from west to east, hasten North to secure defensible territory to narrow the Germans rail network in their rear.
The riskiest venture we have, is of a French Corp under command of Commander Foch currently in Luxembourg making a lighting dash North to Malmedy, to cut off rail lines from German core territories.
Here is our intended Battleplan for Belgium, going from Optimal; Green, to to Drastic, Red. As one can see. There is a slight chance of trapping the German forces in Belgium, although unlikely. Although I expect it will be unlikely, at the very least, it may serve to distract and slow the German advance sufficiently for me to acquire defensible territory before we are bogged down in the trenches.
On this note, if any of you gentlemen have any advice as to proper software for making nicer battleplans (such as curving arrows, hashy border lines), please let me know.
In other battles, I sunk two German light cruisers, the Dresden and the Karlsruhe, in the Atlantic, I missed the Breslau and the Goeben in the West Mediterranean.
On the Entente Diplomatic Front. We are attempting to influence Bulgaria, Romania, Holland, Portugal, and as a Major Power, the Italians. With Japan probably joining us the next turn with 100% Entente.
On the Central Powers Diplomatic Front. They are attempting to influence Bulgaria, Romania, and as a Major Power, the Ottomans. I have no clue why the other minor diplomats are not in evidence. The Ottomans are at 92% Central Powers.
On the Economic Front. Although this may cause heart attacks among some, I am not printing state funds. I want to see if it is possible to play the game without printing money.
As reinforcements, we are in the process of building as much artillery and our best quality French troops as we can. The British will land a small Corp of mostly militia troops in Amsterdam to be a thorn in the side of the Germans, and all through their colonies, Commonwealth troops will be unlocking next turn, and boarding onto transports ready and waiting for them.
I believe that that is all for this turn. Our opponent, Ajarnlance, is currently on holiday in exotic Bahrain, and will not send his next turn until Sunday, two days from now.
This concludes the War Report of Late August 1914.