User avatar
Pocus
Posts: 24759
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Fixing replacement bug

Wed Dec 21, 2016 3:07 pm

In order to fix the replacement bug, and while we wait for a comprehensive patch including both a new executable and updated data:

Go To
<game path>\EAW\GameData\Models

Delete
Models.Cached

The next time the game will run, it will probably need up to 5 extra minutes. This will rebuild the cache with corrected data. It should fixes the bug about replacements not being used.

Cheers and have a nice Christmas all :hat:

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ashandresash
Captain
Posts: 154
Joined: Thu Dec 17, 2009 5:22 pm

Re: Fixing replacement bug

Wed Dec 21, 2016 6:58 pm

Thanks! I'll do it and I'll report if it's working :)

Happy Holidays!

imperium3
Conscript
Posts: 16
Joined: Thu Jan 14, 2016 11:43 am

Re: Fixing replacement bug

Thu Dec 22, 2016 2:29 pm

For PBEM games, does every player need to do this or just the one running the turns?

User avatar
The Red Baron
Posts: 243
Joined: Tue Oct 29, 2013 8:06 am
Location: Adk Mtns, NY

Re: Fixing replacement bug

Tue Dec 27, 2016 1:06 am

Pocus wrote:In order to fix the replacement bug, and while we wait for a comprehensive patch including both a new executable and updated data:

Go To
<game path>\EAW\GameData\Models

Delete
Models.Cached

The next time the game will run, it will probably need up to 5 extra minutes. This will rebuild the cache with corrected data. It should fixes the bug about replacements not being used.

Cheers and have a nice Christmas all :hat:


Is it necessary to do this each time you launch the game?

User avatar
Durk
Posts: 2248
Joined: Thu Apr 28, 2011 4:36 am
Location: Wyoming

Re: Fixing replacement bug

Tue Dec 27, 2016 4:29 am

Just the host is enough.

No, once you have the new files you do not need to do this each launch.

User avatar
The Red Baron
Posts: 243
Joined: Tue Oct 29, 2013 8:06 am
Location: Adk Mtns, NY

Re: Fixing replacement bug

Wed Dec 28, 2016 12:09 am

OK. Thanks for the follow-up.

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