Altaris
Posts: 1472
Joined: Wed Dec 07, 2011 8:20 pm

EAW 1.04 Beta (March 30th Update)

Wed Mar 30, 2016 11:13 pm

Patch 1.04 (beta) can be downloaded here: https://drive.google.com/file/d/0BxYNsH2Fli2mMmhyLWJaR0lyMjA/view?usp=sharing

Change log:

- Doubled weight of land units (to avoid excessive railing of units)
- Updated Camel Brigade build areas to be RecruitArea_ARA (previously, GBR Camel Brigades were set to build in Britain!)
- Update WW1_Surrender events so Britain can surrender if it is Human controlled, and to set BlockState = 2 for Archangelsk when Russia surrenders (avoids German going there if they happen to be in St. Petersburg)
- Message display upgraded to include graphical improvements from WON

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ashandresash
Captain
Posts: 154
Joined: Thu Dec 17, 2009 5:22 pm

Thu Mar 31, 2016 8:46 am

Great, Altaris. Thanks!

Increase of weigth is very welcomed, that's something really needed (I'm playing more CWII now and it's very encouraging to have bottlenecks with infrastructure).

chemkid
Private
Posts: 23
Joined: Tue Jul 15, 2014 9:49 pm

Thu Mar 31, 2016 6:04 pm

nice! thank you!! :thumbsup:
will the ' army trapped with Russian surrender ' fix be included later or is it already in?

chem!

Altaris
Posts: 1472
Joined: Wed Dec 07, 2011 8:20 pm

Thu Mar 31, 2016 8:55 pm

Item #3 in the ChangeLog deals with Russian units getting trapped in Archangel. It should resolve this issue.

seathom
Colonel
Posts: 312
Joined: Fri Jan 23, 2015 7:51 pm

Fri Apr 01, 2016 9:40 am

Do I extract the file into EAW, Logs, Saves or Scripts? Thanks.

chemkid
Private
Posts: 23
Joined: Tue Jul 15, 2014 9:49 pm

Fri Apr 01, 2016 5:02 pm

Altaris wrote:Item #3 in the ChangeLog deals with Russian units getting trapped in Archangel. It should resolve this issue.

;) ah! sorry - gotta learn to read before posting... my bad. thank you!

Altaris
Posts: 1472
Joined: Wed Dec 07, 2011 8:20 pm

Fri Apr 01, 2016 5:19 pm

seathom wrote:Do I extract the file into EAW, Logs, Saves or Scripts? Thanks.


It goes where End Wall Wars is installed (the parent folder of the location of your EAW.exe file).

vonBredow
Sergeant
Posts: 69
Joined: Sat Nov 24, 2012 8:03 pm
Location: Frankfurt, Germany

Wed Jun 08, 2016 9:51 pm

Will there be a general clean up of in-game text as well? Various typos, wrong names on the map, etc.

elxaime
Brigadier General
Posts: 493
Joined: Sat Jun 07, 2008 11:57 pm

Mon Jul 11, 2016 7:29 am

I am wondering if there was an additional undocumented change with the new patch and supply. Playing Central Powers in the campaign, I have noticed that I have real supply problems as the Germans now in Russia. I am not talking deep in Russia, I am talking still in Russian Poland west of Warsaw. I have been leaving plenty of railroad capacity, but slowly but surely the 12 or so supply wagons I have with my three armies outside Warsaw have been depleted. This is even after resting them on green/green with almost all my rail capacity unused. I like the idea of needing to be near rail lines, but I am wondering if, in doubling the weight for land unit transport, the rail cost of moving supply was also doubled?

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Shri
Posts: 887
Joined: Mon Jan 28, 2013 9:57 am
Location: INDIA

Mon Jul 18, 2016 2:09 pm

CP loses something like 20NM in 1916 due to Franz Jospeh and the Czechs, this needs to be compensated by an early lead in 1914-1915.
I usually get a lead of 10-15 NM by late 1915 and i am prepared for the losses of 1916.
However, ever since NM balancing came, my lead is less than 5NM, twice or even thrice my opponents have got free NM esp. the WE which has too many events already to increase NM.
Please advise how to disable this function in MP games, totally weakens CP.
As all a WE player has to do is build and build and then do all out assaults regardless of WIN/LOSS. Already WE gets "Front-Loaded" manpower from the British unlike the "Real War" where British manpower kicked in only from 1916 onward. This NM balancing is proving bad.

Basically, the game has a huge flaw, which my opponent is exploiting excellently.
I have sent the last 3 turns, he attacks, loses NM, keeps attacking, loses more NM and men and then gains 5NM each turn due to balancing and ends up with more NM than he starts.
The problem is both sides start doing it, War is over in 1915 for CP. I really request the admins to do something. Both "Phils" and "Altaris" please see and advise.
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Nikel
Posts: 2085
Joined: Sun Apr 20, 2008 8:38 pm
Location: Expaña

Mon Jul 18, 2016 3:04 pm

Altaris is not posting much lately, must be very busy with the next game recently made public.

Nostra
Corporal
Posts: 41
Joined: Sun Nov 09, 2014 12:43 pm

Tue Aug 23, 2016 7:13 pm

Can´t download the Beta Patch anymore. If someone could upload it somewhere that would be great!

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Nikel
Posts: 2085
Joined: Sun Apr 20, 2008 8:38 pm
Location: Expaña

Tue Aug 23, 2016 7:16 pm

Just downloaded it with no problem.

Try again.

Baris
AGEod Guard of Honor
Posts: 1822
Joined: Fri Apr 16, 2010 9:50 pm

Fri Sep 02, 2016 2:26 pm

I've started PBEM with this beta version. But steam just updated to 1.03.1 (Aug 31) today.

"- Updated Camel Brigade build areas to be RecruitArea_ARA (previously, GBR Camel Brigades were set to build in Britain!) "
They are built in Britain. Seems I have to apply beta version again.

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ERISS
AGEod Guard of Honor
Posts: 1955
Joined: Mon Aug 23, 2010 10:25 am
Location: France

Tue Sep 06, 2016 9:59 am

The DL link of this beta is broken.
I had erased my beta folder for I thought it had become obsolete with the new patch..

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Nikel
Posts: 2085
Joined: Sun Apr 20, 2008 8:38 pm
Location: Expaña

Tue Sep 06, 2016 12:15 pm

You can download it with some patience and clicking on the top right download button.

czert2
Brigadier General
Posts: 422
Joined: Sun May 06, 2012 1:33 am

Re: EAW 1.04 Beta (March 30th Update)

Thu Nov 17, 2016 3:21 pm

any update on NM balancing issue on MP games ?

WLeaf
Civilian
Posts: 3
Joined: Wed Sep 25, 2013 12:58 pm

Re: EAW 1.04 Beta (March 30th Update)

Mon Nov 28, 2016 10:09 pm

What is the most current version of the EAW patch? There is a version 1.04 (30 March 2016) posted above and a version 1.03.01 (2 Sept. 2016) posted on the Matrix site. Aside from one being "official" and the other a beta, I would like to know which is truly most current. Please advise.

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Pocus
Posts: 24746
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Re: EAW 1.04 Beta (March 30th Update)

Fri Dec 02, 2016 5:05 pm

Latest is the Matrix one: 1.03.1 (August 31, 2016)

gwgardner
Lieutenant Colonel
Posts: 265
Joined: Thu Sep 28, 2006 5:46 pm

Re: EAW 1.04 Beta (March 30th Update)

Fri Mar 31, 2017 6:47 am

I have the Steam version of the game.

Please advise if I should overwrite my Steam version with this 1.04 patch, in order to get the latest version?

czert2
Brigadier General
Posts: 422
Joined: Sun May 06, 2012 1:33 am

Re: EAW 1.04 Beta (March 30th Update)

Thu Aug 03, 2017 8:10 pm

depends if you want beta version or not :).
as you see. latest beta 1.04 fixes some things, but it is beta, meaning it can have (or not) some stability problems compared to 1.03 latest full oficial patch.

Baris
AGEod Guard of Honor
Posts: 1822
Joined: Fri Apr 16, 2010 9:50 pm

Re: EAW 1.04 Beta (March 30th Update)

Sat Aug 05, 2017 5:09 pm

I didn't experience any problem playing beta during 2 Pbem game. :indien:

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