Hey there,
imo it is much too slow - in December 1916 with many battles, many of my top generals have only 4 stars and many top units only 2 stars - so I guess doubling the XP gain would be great - by the way - is there an easy way to mod it?
Here are my suggestion due to grand campaigns mostly being over after 2-3 years - allow unhistorical options of much bigger locked garrisons, especially for important cities and capitals - and/or forts with higer levels, simulating how hard it is to take a city and/or longer sieges. If the combat power of the AI falls under 80% of mine, make emergency spawns, that will match my combat power. Plus make units and generals gain XP faster about 50% faster - so in a succesfull campaign I still keep the upper hand - but the AI can also still hit back hard...this could be optional in the options menu, so players who like to blitz can still do it ;-D
And please make 7 day turns for all games, otherwise flanking or cutting off the enemy depends more on luck than skill ;-D
This seems to be true for all AGEOD titles - campaigns mostly end way before time, due to snowball effect of combat power - so I´d love to have mods fix it or a patch with an optional option to turn on these AI boosts ;-D
And please reistall auto garrisons - microing them is no fun feature at all ;-(
And all the features of the Ultimate enhancment mod ;-D