BBBD316 wrote:I should note as a follower/participant of the AAR's that of the 3 so far I think we have had the longest game go to mid 1916 I think. The last ended when Bulgaria was unlocked after the Germans had surrounded Paris.
The second was ended when basically the entire AH and Russian forces, I mean ALL of them, clashed in the mountains before Belegrade.
So we have noticed that this will really change the tactics of players
Highlandcharge wrote:To me in EAW it doesn't make sense that a corps would leave there trenches in another region to MTSG, surely thats what rmy lvl reserves are for?
I love this game, but there is something about the Western front that doesn't quite feel right...
I believe that the Nostra mod if after testing is found to better simulate the static warfare of WWI , it should then be included as an option in the game menu, then it can be switched off or on as people prefer, like the traffic rule option...
Pocus wrote:I don't get everything. With MTSG off and Traffic on, you have stacks in 2 different regions unable to help each other, so you rely only on what you have in a single region, no support. With Traffic, it is harder to move at the same time a lot of troops in a single region, so again, you increase the 'loneliness factor' of a given region.
That said, once you have put in place a lot of troops in said region, why would only one stack be able to attack? Unless you changed frontage, there is nothing in the code altered, so you would still be able to have several large armies, in a single region, launch a major and decisive offensive. But as you don't have MTSG and Traffic slow down concentration, the front is more brittle, not less.
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