Playing EE vs AI in 1.02. I noticed a couple of issues, which the devs can hopefully address for the next patch. To wit:
1. Russian Cossack cavalry units won't take replacements. I have my units set to G/G and placed in depots with plenty of light cavalry replacements available, but they won't rebuild strength. I had the same issue in the initial release version. By the time I had played through late 1915, many of my Cossack units were half strength even though I was swimming in replacements.
2. Russian general Vladimir Gorbatovskaya appears twice. He starts the game assigned to one of the armies (can't remember which at the moment) and also appeared in the first group of generals I unlocked.
3. I continue to see multiple, identical commit messages in the message log for the same corps/army, sometimes 3-4 in a row. Would MTSG cause this for each time a successful commit check is made? I did not notice the this in the initial release version.
4. During one of my initial turns, I sent the Russian 5th Army from Kowel towards Rawa Ruska (in A-H territory) via rail. The 5th Army finished the turn in Zloczow after MTSG for a battle there. Zloczow is 2 regions distant to the east of Rawa Ruska. I wasn't sure how this could happen because no friendly corps stood adjacent to the destination region of Rawa Ruska, so I re-ran the turn with the "Evade Combat" special order engaged but suffered the same result a second time. I call this the "magic of teleportation" but don't understand how it could happen.