jnpoint
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Posts: 36
Joined: Sat Jun 28, 2014 8:15 pm

research, diplomacy, economy and regional decisions

Fri Aug 29, 2014 9:14 pm

I feel that battles and unit management are the strong part of this game; and it's working well.

The game really need improvements in some other areas (in my opinion):
- Research is too basic and diplomacy as well.
- Economy: "[color="#FF0000"]Production: Control your nations spending on the military, economics, research and diplomacy through a few simple-to-understand assets and production centers[/color]." why mention economics at all? That's almost out of my control. Would like some additional possibilities.
- Regional decisions: I do not know if the regional decision list in the manual is it? If it is then I would like a longer list.

That was just some of my thoughts.

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Sep 01, 2014 10:49 am

Economy is meant as war economy, i.e you use decisions to create new ammos factories.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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