Holy Diver
Private
Posts: 36
Joined: Tue May 07, 2013 7:41 pm

Game Crash with Critical Error

Fri Oct 07, 2016 8:11 pm

It happened during turn resolution. Now i can't load this save, unless I will load different side. Probably it will crash anyway during turn resolution

21:01:16 (Reporting) User: Konrad Computer: HAL9000
21:01:16 (Reporting) Loading general settings
21:01:17 (Reporting) USettings.LoadSettings 914 settings loaded, out of 7 settings files.
21:01:17 (Reporting) Loading Localized Strings
21:01:33 (Reporting) System local strings loaded from C:\Program Files (x86)\Steam\steamapps\common\To End All Wars\EAW\Settings\LocalStrings__AGE.csv
21:01:33 (Reporting) Loading Display Options
21:01:33 (Reporting) Entering DirectX Initializations
21:01:33 (Reporting) LocalStrings & Settings 16696 ms
21:01:33 (Reporting) Cursors 12 ms
20:59:00 (Reporting) DirectX Initializations 381 ms
20:59:00 (Reporting) Fonts 7 ms
20:59:00 (Reporting) TTerrainDefs.Create 114 Terrains definitions loaded, out of 57 terrains files.
20:59:00 (Reporting) Terrains Definitions 1285 ms
20:59:00 (Reporting) Areas Loading 1291 ms
20:59:00 (Reporting) Areas 1295 ms
20:59:00 (Reporting) Theaters 0 ms
20:59:00 (Reporting) Particles I 0 ms
20:59:00 (Reporting) TAbiDefs.Create 294 Abilities loaded, out of 294 abilities files.
20:59:00 (Reporting) Units Abilities 298 ms
20:59:00 (Reporting) TStrucDefs.LoadFromFile 30 StrucDef loaded, out of 30 StrucDef files.
20:59:00 (Reporting) Structures 104 ms
20:59:00 (Reporting) TFactionDefs.LoadFromFile 66 FactionDef loaded, out of 66 FactionDef files.
20:59:00 (Reporting) Factions 174 ms
20:59:00 (Reporting) Application.Initialize OK
20:59:00 (Reporting) TSplash.Create OK
20:59:00 (Reporting) TSplash.Show OK
20:59:00 (Reporting) TSplash.Repaint OK
20:59:00 (Reporting) Starting Media Librarian
20:59:00 (Reporting) Game Engine version: EAW 1.03.1 (August 31, 2016)
20:59:00 (Reporting) Max Texture size: 8192 x 8192
20:59:00 (Reporting) TAgeAudio Initializing Audio Engine
20:59:00 (Reporting) TMediaLibrarian.InitializeSounds 237 sounds loaded.
20:59:00 (Reporting) TMediaLibrarian.InitializeMusics 86 Musics loaded.
20:59:00 (Reporting) TMediaLibrarian.InitializeVoices 5 Voice Languages loaded.
20:59:00 (Reporting) TMediaLibrarian.Create Redundant ImageID: abi_canadian , ExImage ignored
20:59:00 (Reporting) TMediaLibrarian.Create Redundant ImageID: abi_multinational , ExImage ignored
20:59:00 (Reporting) TMediaLibrarian.Create Redundant ImageID: abi_twoflag2 , ExImage ignored
20:59:00 (Reporting) TMediaLibrarian.Create Redundant ImageID: flag_cen_alt , ExImage ignored
20:59:00 (Reporting) TMediaLibrarian.Create Redundant ImageID: flag_en1_alt , ExImage ignored
20:59:00 (Reporting) TMediaLibrarian.Create Redundant ImageID: flag_ent_alt , ExImage ignored
20:59:00 (Reporting) TMediaLibrarian.Create Redundant ImageID: roundel_gpo , ExImage ignored
20:59:00 (Reporting) TMediaLibrarian.Create Finished loading images in 4.134 seconds Memory usage: 77560 kb
20:59:00 (Reporting) Media Librarian 6353 ms
20:59:00 (Reporting) TParticlesDef.Create 2 particles definitions loaded, out of 2 particles files.
20:59:00 (Reporting) Particles II 7 ms
20:59:00 (Reporting) TDoodadDefs.Create 0 doodads definitions loaded, out of 0 files.
20:59:00 (Reporting) Doodads 0 ms
20:59:00 (Reporting) TListRegionDefs.Create 3317 Regions definitions loaded. PolyCount: 84392 TriangleCount: 77749 AdjacencyCount: 79420 JumpLinkCount: 6703
20:59:00 (Reporting) Regions Loading 15834 ms
20:59:00 (Reporting) Regions(Area) Loading 12 ms
20:59:00 (Reporting) TListButtons.Create 2 buttons definitions loaded, from 4 frontend files.
20:59:00 (Reporting) Buttons 28 ms
20:59:00 (Reporting) TAgeDxComponentList.Create 51 frontend definitions loaded, from 51 frontend files.
20:59:00 (Reporting) TFrontEnd.Create 4 frontend definitions loaded, from 4 frontend files.
20:59:00 (Reporting) Frontends Initializations 3532 ms
20:59:00 (Reporting) Starting Game World
20:59:00 (Reporting) TMerchandises.LoadFromFile 22 Merchandises loaded, from 22 Merchandises files.
20:59:00 (Reporting) TModels.Create 3101 (Cached) Models loaded in 9145 ms
20:59:00 (Reporting) TListUnitDefs.Create 2911 (Cached) Units loaded in 1114 ms
20:59:00 (Reporting) TWeather.Create 20 Weathers patterns loaded, from 20 files.
20:59:00 (Reporting) TEthnics.LoadFromFile 0 Ethnics loaded, from 0 Ethnics files.
20:59:00 (Reporting) TReligions.LoadFromFile 0 Religions loaded, from 0 Religions files.
20:59:00 (Reporting) TAgendaDefs.LoadFromFile 37 AI Agendas loaded from 37 AI Agendas files.
20:59:00 (Reporting) TMapAleaDefs.LoadFromFile 15 TMapAleaDef loaded, from 15 files.
20:59:00 (Reporting) TAIAgentDefs.LoadFromFile 4 AIAgentDefs loaded, from 4 aia files.
20:59:00 (Reporting) TFactionMods.LoadFromFile 4 Faction Modifiers loaded, from 4 files, in 2 ms
20:59:00 (Reporting) TFacAttribDefs.LoadFromFile 0 Faction Atttributes loaded from 0 Attributes Definition files.
20:59:00 (Reporting) TFacAttribsOverride.LoadFromFile 0 F.A. Overrides loaded from 0 Attributes Definition files.
20:59:00 (Reporting) TRgnDecisionDefs.LoadFromFile 70 Region Decisions loaded, from 70 Decisions files.
20:59:00 (Reporting) TBattlePlanDefs.LoadFromFile 98 Battle plans loaded, from 98 files.
20:59:00 (Reporting) Game World & attached DBs 4578 ms
20:59:00 (Reporting) Starting Data Parser
20:59:00 (Reporting) Data Parser 2 ms
20:59:00 (Reporting) Starting Renderer
20:59:00 (Reporting) Rendering Engine 333 ms
20:59:00 (Reporting) Starting Game ...
20:59:00 (Reporting) Global Load Time: 61598 ms
20:59:00 (Reporting) TMain, CreateForm OK
20:59:00 (Reporting) Application.Run Starting app... 162944 kb
20:59:00 (Reporting) Game Engine version: EAW 1.03.1 (August 31, 2016)
21:07:44 (Reporting) TGUILoadGame.OnValidateChoice C:\Users\Konrad\Documents\My Games\To End All Wars\EAW\Saves\2 - The Guns of August\2 - The Guns of August.hst Saved Game file loaded, # of entries: 589525
21:07:44 (Reporting) Gamesim data (excluding DBs) loaded in: 15671 ms
21:07:44 (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image: foreground_2 - the guns of august
21:07:44 (Reporting) TThing.SetBitmap: Unable to find MediaInfo for image: Foreground_2 - The Guns of August
21:07:44 (Reporting) TThing.SetBitmap: Unable to find MediaInfo for image: MapFlag_LUX.png
21:07:44 (Reporting) Main unexpected exception TApplication , Violation d'acces a l'adresse 004C76F8 dans le module 'EAW.exe'. Lecture de l'adresse 0F9B607C try: -25
21:07:44 (Reporting) TGUILoadGame.OnValidateChoice C:\Users\Konrad\Documents\My Games\To End All Wars\EAW\Saves\2 - The Guns of August\2 - The Guns of August.hst Saved Game file loaded, # of entries: 589525
21:07:44 (Reporting) Gamesim data (excluding DBs) loaded in: 15580 ms
21:07:44 [Critical ] TGroup.Update 1008804 British Army Exception caught: Violation d'acces a l'adresse 0077BEB4 dans le module 'EAW.exe'. Lecture de l'adresse 00000020 DebugStep: 260

Holy Diver
Private
Posts: 36
Joined: Tue May 07, 2013 7:41 pm

Re: Game Crash with Critical Error

Sat Oct 08, 2016 10:48 pm

New game and the same problem. Game crash after turn resolution. I don't know how to attach log. It is to long for coping it to the post.

Holy Diver
Private
Posts: 36
Joined: Tue May 07, 2013 7:41 pm

Re: Game Crash with Critical Error

Sun Oct 09, 2016 12:27 am

I think I know what's going on. It seems that this is happening when I want to move British GHQ to France. Is it forbidden?

User avatar
Pocus
Posts: 24759
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Re: Game Crash with Critical Error

Sun Oct 09, 2016 10:17 am

It should not crash in any case. Can you instead zip your saved game and post the link here with wetransfer.com?

spartan005
Private
Posts: 28
Joined: Sun Apr 11, 2010 10:28 am

Re: Game Crash with Critical Error

Mon Oct 10, 2016 1:34 pm

I had the same problem in trying to GHQ Kitchener "british army" in France.
several tries, I canceled. it was not very a big problem.
then I have the same problem in trying to send a French expeditionary corps in greece.
very boring :fleb:


14:13:41 [Critical ] TGroup.Update 1005088 Lacaze, M.J.L.'s Fleet Exception caught: Violation d'accès à l'adresse 0077BEB4 dans le module 'EAW.exe'. Lecture de l'adresse 00000020 DebugStep: 260
14:22:25 (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image: foreground_3 - the great war
14:22:25 --- End of Log ---

game in 1.03.1
sorry for my bad english. :hat:

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